Welcome to calm forest, a guide for first-timers
You arrive in a forest village that has lost its spark. Chop trees, tend fields, build a home, and bring the withered World Tree back to bloom. This guide walks you through your first 30 minutes with real in-game screens.
🌿 Play calm forest
Title screen · PC browsers, phones, and the iPhone and Android apps · as of October 2026 (screens shown in Korean)
Do these six things and you know the basics
The village is almost empty at first. Follow these steps in order and the merchant, the carpenter, and the grandpa come back one by one, and the way to save the World Tree opens. The later chapters expand on these six steps.
1 🪓 Chop three trees
Stand next to a tree and you pick up the axe on your own. Press Spacethe big round button 3 times to fell it for +3 wood.
2 🧙 Call the merchant for a first trade
Hold 5 wood, 1 fish, or 4 crops and the merchant walks over to buy it at a high price. The shop and price board open after that.
3 🌰 One plot, seed to harvest
Till with the hoe → plant a seed → water 2 times → harvest with the sickle.
4 🔨 Build a house
Hammer at the house site. Lay the deck and the Carpenter moves in. 60 wood · 25 stone · 80🪙 gets you to the roof.
5 🌉 Fix the bridge and meet the grandpa
Once your house is done you can fix the broken bridge for 10 wood · 5 stone. Cross the creek to the museum island and meet The Curator.
6 🌳 Revive the World Tree's first branch
Open the World Tree board at the base of the tree in the middle of the village and decorate the clearing of the 💧 Water Branch. The Old Fisherman and the river come back.
Two things to remember: move and act
Using tools, talking, opening doors, and picking things up are all one key: Space. We recommend the Chrome browser.
Using tools, talking, opening doors, and picking things up are all one button: the big round button at the bottom right. You can hold your phone sideways or upright.
🖥️ Keyboard and mouse
W A S D to move (arrow keys work too)
Space to act · close prompts
1 to switch tool sets · 2~6 to pick a tool in the current set
C to sit · R to rotate furniture · Esc to close a window
Q E to turn the view
Mouse wheel to zoom · Shift+wheel or right-drag to tilt the camera
📱 Touch
Drag the joystick at the bottom left to move
The big round button at the bottom right is your action
Tap the tool button next to it and your tools fan out. The inner row is farming tools, the outer row is outdoor tools and ✋ bare hands. Tap the one you want
Swipe the tool button left or right to switch to the previous or next tool without opening the fan
Near a villager, a door, or something to look at, a round bubble (with a picture like 💬) pops up beside your character. Tap it to talk or go in
✌️ Two fingers for the view
Twist to turn the view
Spread to zoom in, pinch to zoom out
Slide two fingers up or down together to tilt
Once you change the view, a 🧭 button appears next to the minimap. Tap it to go back to the default view
Phone portrait screen - tap the tool button and all 9 fan out
PC screen - the toolbar at the bottom shows the tools in the current set
Open the site and pick an animal friend
On PC, just open calmforest.cloud in Chrome. There's nothing to install.
On phones you can play in the browser, in the App Store or Google Play app, or inside the Toss app. The apps give you a bigger screen and notifications.
- 1The first time you open calmforest.cloud, you start right away as a guest with no sign-in. When you come back you'll see Start with Google · ✉️ Start with email · Look around as a guest. In the iPhone and Android apps and in Toss, your account connects on its own.
- 2Pick one of 7 characters: fox, dog, rabbit, cat, bear, panda, or chick. Name it yourself: 2 to 10 characters, letters and numbers only (no spaces or symbols), and not just numbers. This is the name shown on the leaderboard.
- 3A prologue about the World Tree plays for about 26 seconds. Use Skip › at the top right to skip it.
- 4When you arrive, a finger points at the screen and shows you the controls first. Follow along and it leads into the tutorial coach (chapter 4).

Sign-in screen - Google · email · guest

7 characters and naming yours

Prologue - you can skip it

First guide - do what the finger points at
What's on the screen
Only the essentials sit at the edges of the screen.
- 1Top right - 🎒 Bag · 📖 Collection · ☰ Menu (three bars). Your coins and materials are inside the bag. When coins come in, 🪙 +number flashes under the bag
- 2Request panel - once you accept a request, its progress shows on the left
- 3Minimap (top left) - where you are and the main places. Tap it to open the Village Map
- 4Story chip - your current story goal. Tap it for details
- 5Prompt bubble - shows what you can do right now
- 6Toolbar (bottom center) - the tools in the current set. 1 switches sets, 2~6 picks a tool
- 6Bottom right - the big round action button and the tool button beside it. Get close to something and a round bubble pops up beside your character
Your first screen in the village. A villager with a ❕ bubble has a request for you.
9 tools in three sets
You start with all 9. The toolbar shows one set at a time, so if a tool seems to be missing, press 1 to switch sets.
You start with all 9. Tap the tool button and all 9 fan out at once. No need to switch sets.
| Set | Tools (slot) | What they do |
|---|---|---|
| 🌾 Farming starting set | ⛏️ Hoe 2 · 🌰 Seeds 3 | Till fields (also mines the cave) · plant seeds |
| 💧 Watering can 4 · 🌾 Sickle 5 · Shovel 6 | Water (crops only grow with water) · harvest · dig an empty plot twice to turn it back to grass | |
| 🏕️ Outdoor | 🪓 Axe 2 · 🔨 Hammer 3 | Chop trees · build and expand the house |
| 🎣 Fishing rod 4 · 🦋 Bug net 5 | Fish in the lake · catch fireflies at night | |
| ✋ Bare hands | - | Switches on its own in the Foraging Woods, indoors, and at the cafe |

🎒 Bag - coins · resources · farming/fishing supplies · ores · forage at a glance

🔧 Workbench Tools tab - steel axe = 20 wood + 3 crops
After the finger guide, follow the coach through 11 steps
First, a finger points at the screen and shows you 9 things. Walking with the arrow keys · switching sets with 1 · picking a tool with 2~6 · acting with Space have to be done for real before it moves on. Turning the view with Q E · 🎒 bag · 📖 collection · ☰ menu · minimap can be skipped.
First, a finger points at the screen and shows you 8 things. Walking with the joystick · tapping the tool button · acting with the big round button have to be done for real before it moves on. Twisting with two fingers · 🎒 bag · 📖 collection · ☰ menu · minimap can be skipped.
Then a small coach chip appears under the minimap. It shows what to do now in one line, and n / 11 next to it is your progress. Each step moves on only once you really do it. It follows the path of story chapter 1 (build a house, fix the bridge, meet the grandpa).
1 🕹️ Walk & act
2 🪓 Chop a tree
3 🧙 Meet the merchant
4 ⛏️ Mine stone in the cave
5 🔨 Lay the floor
6 🔨 Raise the walls
7 🌾 Earn coins farming
8 🔨 Put on the roof
9 🎀 Housewarming outfit
10 🌉 Fix the bridge
11 🧑🦳 Meet Grandpa

Coach chip - "🪓 Chop a tree 2/11" under the minimap
Three trees bring your first visitor
You start with 0 coins, so the very first thing to do is chop trees.
- 1Stand next to a tree and you pick up the 🪓 axe on your own (you can also open the 🏕️ outdoor set with 1 and take it with 2).
- 2Right next to the tree, press Spacethe big round button 3 times. You get +3 wood only when it falls. It grows back after 30 seconds.
- 3Once you have 5 wood, the 🧙 Wandering Merchant walks over. "Sell 5 wood +30🪙": three times the usual price. Holding 1 fish (+25🪙) or 4 crops (+25🪙) first works too. It's a one-time welcome trade.
- 4After that first trade, the 🛒 stall to the east and the 📊 price board open. Buy 🌰 seeds or 🌱 fertilizer, or just save up.

SpaceThe big button next to a tree. The axe comes out on its own

Falls on the third swing for +3 wood

The Wandering Merchant's welcome trade - a one-time chance
Till → plant → water → cut
You start with 8 seeds. Every harvest returns +1 crop and +2 seeds, so you'll almost never run short.
- 1⛏️ Hoe: Spacethe big round button on empty ground. You can't make plots near trees, the lake, or the house site. Move a little.
- 2🌰 Seeds: Spacethe big round button on a tilled plot. One of carrot, tomato, blueberry, or pumpkin grows at random.
- 3💧 Watering can: wet soil won't take water for 9 seconds. When the soil dries, water once more, 2 times in all.
- 4🌾 Sickle: when the "Harvest!" marker shows, press Spacethe big round button.

① Till with the hoe: "Plant a seed"

② Plant a seed and ③ water

After two waterings, the "Harvest!" marker

④ Harvest with the sickle; it's added to your collection too

One shovel dig: furrows roughed up, "Dig once more to remove the plot"

Dig again within 6 seconds: the plot returns to grass
Plant wide on your farm, sell at the stall
Walk through the 🌾 My Farm arch at the south of the village and you reach a fenced field of your own. It's open from the start, and you can till and plant anywhere inside the fence. Leave through the south gate. Expanding the field and hiring workers is in chapter 19.

My Farm: 25 plots at first, up to 121 once expanded

Shop buy tab: 5 seeds (15🪙) · 🌱 fertilizer (20) · 🪱 bait (25) · wood · stone · coal, plus premium crop seeds, fruit saplings, and even tool upgrades. Items you can't afford are dimmed
From deck to roof with a hammer
It's the "🏠 Build Your House Here" spot with the green circle, northwest of the village. Stand on the house site and you pick up the 🔨 hammer on your own.
- 1Press Spacethe big round button inside the circle. Deck (15 wood) → log walls (20 wood · 10 stone) → roof (25 wood · 15 stone · 80🪙), three stages. Lay the deck and the 👷 Carpenter moves into the village. Stone comes from the ⛏️ cave to the west; coins from selling wood and crops.
- 2Roof on means done! You earn the 🏠 "Home Sweet Home" badge (+20🪙) and you can fix the broken bridge over the creek (chapter 11).
- 3Spacethe big round button at the door → inside. Use 🎨 Decorate to place furniture. Furniture costs 🥕 crops, not coins (only the fish tanks cost 🐟 fish). R rotates.
- 4Outside the house you can change roof, wall, and door colors and expand. Stage 4 🧱 Brick Loft (45 wood · 15 stone · 120🪙) → stage 5 🏢 Penthouse (75 wood · 30 stone · 10 coal · 350🪙) → stage 6 🏝️ Rooftop Villa (120 wood · 50 stone · 3 gems · 800🪙) → stage 7 🏡 Garden Estate (180 wood · 80 stone · 5 gems · 1500🪙). For stage 7 you pick 🌸 Terrace Court or 🏮 Hanok Courtyard, and that choice stays. As it grows you get an attic, a second floor, and a rooftop, and big furniture bought with coins opens up.

Stage 2 log walls: one more hit for the roof

Done! "🚪 Enter the house" at the door

Indoor 🎨 Decorate: from a 2🥕 rug to a 10🥕 big sofa

Stage 6 Rooftop Villa, rooftop terrace included
Cast, wait, and press once more on the bite
At the lake southeast of the village, from the wooden pier. Stand at the lakeside and you pick up the 🎣 rod on your own.
- 1Press Spacethe big round button at the water's edge → the bobber flies out.
- 2After a few seconds, "❗ A bite! Reel it in now!" appears. On rainy days they bite sooner.
- 3Press Spacethe big round button again right away. Even a little late and it gets away 🐟💨. The time you get to reel in varies a little with every cast.
- 4Pressing again while waiting reels the line back in. Switching tools or walking away also cancels.
| Fish | How often | Notes |
|---|---|---|
| 🐟 Minnow | Most of the time | The most common |
| 🐠 Red Fish | About one in four | Sells well |
| 🌈 Rainbow Fish | Only on 🌧️ rainy days | Use 🪱 bait that day for better odds |

"❗ A bite!": press Spacethe big button at this moment

A big one! The catch screen
Villagers come back to the village one by one
The World Tree has lost its strength, so at first there are hardly any villagers. The 🦉 Errand Owl is there from the start; the others come back as you build your house and revive the World Tree's branches. Walk up and press Spacethe 💬 bubble beside your character. Accept → reach the goal → talk again for the reward.
| Villager | Comes back when | First request |
|---|---|---|
| 🦉 Errand Owl | From the start (near the house site) | 5 a day · 10 · 10 · 15 · 15 · 20🪙 + 🎁 Lucky Box (first 3) |
| 🧙 Wandering Merchant | After the welcome trade (east stall) | Plant seeds 3 times → 4 wood + 6🪙 |
| 👷 Carpenter | When you lay the house deck | 10 wood → 3 crops + 10🪙 |
| 🧑🦳 The Curator | When you fix the bridge (museum island) | Register 3 collection entries → 20🪙 |
| 🎣 Old Fisherman | 💧 Water Branch clearing | 2 fish → 3 crops + 8🪙 |
| 🧑🌾 Farmer | 🌾 Field Branch clearing | Chop trees 3 times → 3 seeds + 5🪙 |
| 🐼 Chef Panda | 🍳 Kitchen Branch clearing | 3 crops → 8🪙 |
| 🐔 Ranch Auntie | Build the coop and finish the Kitchen Branch | Cook 2 times → 5 seeds + 10🪙 |
| 🦡 Badger the Forest Keeper | 🌲 Forest Branch clearing | 5 forage → 4 seeds + 8🪙 |
| 👷 Miner (cave) | ⛏️ Mine Branch clearing | Fix the lift with 3 coal, then 8 requests → helmet · mine cart |
| 🦆 Duck the Ferryman | When all Water Branch bundles are offered | 4 fish → 5 wood + 10🪙 |
| ⭐ Stargazing Kid | After story chapter 7 | 3 fireflies → 3 crops + 10🪙 |

A villager's first request - accept it

🦉 Today's requests - everyone gets the same ones
Bring the withered World Tree back to bloom
The big tree in the middle of the village is the World Tree. As its strength returns, villagers and places come back one by one. This is the big goal of the game.
- 1🌉 Fix the bridge: once your house is done, "🌉 Fix the bridge (🪵10 🪨5)" appears at the broken bridge over the creek. Fix it, cross to the museum island, and meet 🧑🦳 The Curator. That finishes story chapter 1 (+40🪙).
- 2🌳 Open the World Tree board: when "🌳 World Tree · Look" shows at the base of the World Tree, press Spacethe big round button. Before you meet the grandpa, it only says "🌳 Withered World Tree · go find the grandpa".
- 3🏡 Decorate the clearing: each branch has a clearing with 6 slots. Tap a decoration card below (a little pond for 3 stone, a big tree for 2 wood, and so on) to pay for it and place it in the next empty slot; tap a placed tile to remove it and get the materials back. Fill the goals on the bar above (for example 💧 Moisture 6 · 🌑 Shade 2) and 🍃 leaves sprout and that branch's villager comes back.
- 4🎁 Offer bundles: once a clearing is done, its branch opens bundles. For example the 💧 River Bundle takes 5 fish · 5 stone (→ 30🪙) and the dock bundle takes 20 wood · 10 stone (→ 40🪙).
| Branch (opens in this order) | What comes back |
|---|---|
| 💧 Water Branch | 🎣 Old Fisherman · 🛶 Boat Dock (river) · with all its bundles, 🦆 Duck the Ferryman and the 🌊 Seaside Pier |
| 🌾 Field Branch | 🧑🌾 Farmer · 🐔 coop · 🍎 Orchard |
| 🍳 Kitchen Branch | 🐼 Chef Panda · 🍳 Free Kitchen · ☕ cafe (and 🐔 Ranch Auntie if you built the coop) |
| 🌲 Forest Branch | 🦡 Badger the Forest Keeper · 🍄 Foraging Woods · 🌟 Firefly Valley · 🌫️ Misty Forest · 🏮 Light Workshop |
| ⛏️ Mine Branch | 👷 Miner · 🛗 Cave lift (down to B20) |

🌳 World Tree board - 6 clearing slots per branch

🌉 Broken bridge - fix it once your house is done
Dig materials, craft, and cook
⛏️ Mining cave black rock entrance, west of the village · from the start
Hit a glittering vein 3 times with the hoe. Normally you get stone and coal; 💎 gems only turn up on 🌫️ foggy days. Veins respawn after 14 seconds. Stone and coal go into house expansions and World Tree decorations; gems sell for 40🪙. Leave with Spacethe big button at the "Exit" sign.
🔧 Workbench 4 tabs · from the start
Permanent tool upgrades · outdoor decorations (scarecrow, fence, flower bed) · gifts for villagers · 🗿 carving. Carving orders change daily, 3 a day. Tap and drag to chip away the bright pieces and leave only the dark outline; the cleaner the cut, the bigger the reward (22 to 30🪙 × grade).
🍳 Free Kitchen east of the workbench · Kitchen Branch
11 recipes. Hand over ingredients and play a minigame (boiling · chopping · grilling · seasoning). Dishes with more ★ chain several rounds, and the better you do, the longer the buff lasts.
Start with vegetable porridge (3 crops) = +40% speed for 60s. The full table and the 🧺 pantry are in chapter 20.

Hoeing in the cave: the vein beside the torch

🗿 Carving tab: today's 3 orders

Boiling minigame: tap in the green zone

Mid-carve: leave only the outline
Café · coop · Foraging Woods · Firefly Valley
South of the village are four spots where coins and materials pile up. They open one by one as you revive the World Tree's branches (chapter 11).

☕ Café Kitchen Branch · red-roofed building to the south
Four guests order through bubbles over their heads. Press Spacethe big button beside them: a dish from your pantry goes out right away, and if you have the ingredients it's cooked on the spot. 28 to 78🪙 a dish (tastier pays more), and a 60🪙 bonus for serving all four.

🐔 Chicken Coop Field Branch · southwest of the farm entrance
Unlocks after visiting 2 days in a row (25 wood · 10 stone · 60🪙). Feed 2 seeds and get 2 🥚 eggs the next day. Sell for 6🪙 each or use them in an omelette.

🍄 Foraging Woods Forest Branch · signpost to the southwest
No tools needed. Press Spacethe big button next to mushrooms, wild berries, acorns, or herbs to pick them. They regrow in 1 to 2 minutes. Three foraged items make 🍄 mushroom soup (90s of fast feet).

🌟 Firefly Valley Forest Branch · south of the café · night only
Swing the 🦋 bug net at the moment a firefly flashes brightest for a 90% catch, otherwise 35%. Collect all 4 kinds for the 🌟 "Night Collector" badge (+40🪙).
Four places beyond the village, once you've settled in
Press Spacethe big round button at the signposts or entrances on the village edge to go in. Each one opens at a different time.

🛶 Boat Dock Water Branch · due north, 12 o'clock
Ride a boat down the river for about 60 seconds. The boat moves on its own; steer with A D (or the arrow keys) and row with Spacesteer with the joystick and row with the big round button. Dodge rocks and logs, collect ⭐ star shards. 💡 Lamps are your lives. Three runs a day, and the course is the same for everyone that day. Use star shards and river materials to build new boats at the 🧰 Boatman's Shed (chapter 28).

🌊 Seaside Pier Water Branch bundles · lighthouse to the northeast
At the entrance, pick what to play today. 🎣 Big Fish Reeling is a tug of war with big fish. On 🔴 Hold on…! press nothing; on 🟢 Reel it in!! mash. If you're dragged to the red plank at the end of the pier, it escapes. Mackerel (day) · yellowtail · sunfish (night) · ⚔️ tuna (one a day). 🐚 Mudflat Digging and 🤿 Diving are in chapter 28.

🌫️ Misty Forest Forest Branch · old-tree arch to the northwest
Start at the 🌳 Guardian Tree (a practice round first if it's your first time). When shadow spirits approach, slow them with the 🏮 lantern and tap when the ♪ mark is at its smallest to soothe them. It's music, not a fight, so failing costs nothing.

🏔️ Snow Mountain from your second day · northwest of the village
"🏔️ Climb the mountain" in front of it. Walk up the ridge picking up 🌰 acorns, then sled down from the top. A warm hut cafe waits at the summit. Details are in chapter 24.
A day is 8 minutes, one weather per day
When night falls, stars, fireflies, and window lights come on. Lie on the 🛏️ bed in your house at night and choose 💤 Sleep soundly (straight to morning) or 🌙 Dream (the Dream Forest, chapter 25). Weather is set by the date, so everyone shares the same weather.
| Weather | Chance (avg.) | On these days |
|---|---|---|
| ☀️ Clear | about 58% | Business as usual |
| 🌧️ Rain | about 20% | Crops grow on their own · faster bites · 🌈 rainbow fish only on these days · more mushrooms |
| ❄️ Snow | about 10% | Chopping drops extra wood |
| 🌫️ Fog | about 13% | 💎 cave gems only on these days · fireflies by day · 🌟 Golden Spirit |

The village at night: torches, window lights, drifting fireflies

🌧️ Rainy day: crops grow without watering
Collect, get recognized, and the story goes on
📖 Collection: 77 entries
Fish 7 (incl. 4 seasonal) · crops 7 · minerals 4 · dishes 11 · neighbours 19 · foraged 4 · fireflies 4 · night visitor tracks 2 · underground 3 · river 4 · spirits 4 · weather 4 · garden visitors 4.
Entries register automatically on first encounter, and completing it all pays 150🪙. Open it any time with the 📖 button at the top right, and what you collect is also displayed in the 🏛️ Museum (chapter 22).
🏅 15 badges displayed below the collection
🏠 Home Sweet Home (+20) · 🎖️ First Errand Done (+20) · 🔥 Perfect Week (+30) · 🌈 All-Weather Explorer (+30) · 🌟 Night Collector (+40) · 🍄 Forest Guide (+40) · ☕ Village Barista (15 dishes, +60) · 🛶 Maiden Voyage (+30) · 🌊 Smooth Sailing (+80) · 🌫️ Forest Purifier (+30) · ✨ Friend of the Spirits (+60) · 👑 Hero of the Village (+50) · 📖 Collection Master (+50) · 🏙️ Dream House (+100) · 🌾 Harvest Helper (+20)
📖 My Story: 9 chapters
Tap the story chip under the minimap to see it.
Ch. 1 How to Save the World Tree (meet the grandpa, +40🪙) → Ch. 2 The First Branch (3 requests, 5 seeds + 30🪙) → Ch. 3 The First Dish (cook once + serve once, +50🪙) → Ch. 4 Heart of the World Tree (clear the fog in the Misty Forest, +80🪙) → Ch. 5 The Frozen Branch (visit the Sled Keeper on the snowy summit and decorate the Snow Branch clearing, +90🪙) → Ch. 6 Village Life (expand the field and plant a fruit tree, +100🪙) → Ch. 7 Memories of the Forest (fill the museum's special display, +120🪙) → Ch. 8 A Night of Stars (connect a constellation at the observatory, +120🪙) → Ch. 9 Neighboring Forests (visit a neighbor's village, +150🪙).
No need to force it. It moves along on its own as you play.

📖 Collection: entries you haven't met yet show as ???

My Story: progress on the current chapter
Saving is automatic, so don't worry about it
- Saves every 30 seconds and when you close the page. There is no save button.
- Sign in with Google or email and you continue on any device. A guest village doesn't carry over to another device.
- 📸 Photo Album (100 shots) and 📊 Activity Log need you to be signed in. 📷 Taking photos works for everyone.
- 🏆 Leaderboard, 7 boards: River Run · Catch of the Day · Weekly Riches · Master Miner · Star Chef · Quests · 🛷 Sled. Weekly boards reset on Monday, the sled board every day.
- 🎁 Check-in card: it pops up on your first visit each day. The more days in a row you come, the more coins (from 5🪙 up to 30🪙 on day 7), plus 1 💎 gem for every 7 days in a row. It also shows the weather for today and tomorrow and this season's fish.
- 📮 Inbox: ☰ menu → 💌 News & friends. Announcements and replies to the feedback you sent (💌 A reply from the developer) arrive as a list of letters. Tap one to open it, and ‹ to go back.
- 🌐 To switch to Korean, open ☰ menu → ⚙️ Settings and pick the language.

☰ Menu - 🏡 Village (Character & Style · Village Map · Photo · Emotes) · 💌 News & friends (Inbox · Invite friends · Leaderboard · Feedback) · 📒 Records (Photo Album · Activity Log · Daily Journal · Beginner's Guide) · ⚙️ Settings
Frequently asked questions
| My tools disappeared | In the woods, indoors, and at the cafe your tools go on your back automatically. Step outside and they come back, or press 1tap the tool button to take them out. |
| I can't make a plot | Not near trees, the lake, the house site, or the workbench. Move a step or two, or go to My Farm. |
| I want to remove a plot | Take the shovel (6) from the 🌾 farming set and dig an empty plot twice within 6 seconds. If it has a crop, harvest it or clear it with the hoe first. |
| My crops won't grow | They only grow when watered. Each time the soil dries, 2 times in all. If wilted, re-till with the hoe. Premium crops also need 🌱 fertilizer to grow at full speed. |
| I keep losing fish | You have to press the moment "A bite!" appears. The Sturdy Fishing Rod nearly doubles your window. |
| The merchant won't come | He comes exactly once, when you're outdoors holding 5 wood, 1 fish, or 4 crops. If he already came, use the east stall. |
| There are hardly any villagers | They come back each time you revive a World Tree branch. Open the World Tree board at the base of the tree (chapter 11). |
| I can't get to the museum | The museum is on an island across the creek. Once your house is done, fix the broken bridge for 10 wood · 5 stone and cross over. |
| The Snow Mountain is closed | It opens the day after you start. If you see "🏔️ Opens tomorrow", come back tomorrow. |
| I'm short on coins | The 🦉 owl's 5 requests (70🪙 + Lucky Box) and the special request (30🪙 + 💎), carving orders, sledding (3 runs a day), and selling on a good-price day are the fastest. |
| The Seaside Pier is hard | Pressing on 🔴 drags you in. Hold on, and mash only on 🟢. Start with mackerel (daytime). |
| Where do I report bugs or ideas | Send them from ☰ menu → 💌 News & friends → 💬 Feedback. Replies arrive in the 📮 Inbox. |
Just do this much today
About 30 minutes is plenty. Finish these and you've learned all the basics of this forest.
- 🪓 Chop 3 trees (9 wood)
- 🧙 Call the merchant for a first trade
- 🌰 Till one plot and take it to harvest
- 🎣 Catch 1 fish in the lake
- ⛏️ Mine one ore in the cave
- 🦉 Finish 1 of the owl's requests for today
- 🔨 Finish the house and 🚪 step inside
- 🎨 Place one piece of furniture (a rug = 2 crops)
- 🌉 Fix the bridge and meet the grandpa
- 🌳 Open the World Tree board and decorate the 💧 Water Branch clearing
- 📖 Open the collection and see how many you've found
- 🌙 When night comes, 💤 sleep in your bed or 🌙 dream

A big one! A successful catch

First house done - now go fix the bridge
Got through your first day? Now branch out, slowly
If you've done most of the Part 1 checklist, you know the basics. Part 2 gathers things you enjoy bit by bit over several days. No need to read it all up front; open it whenever something makes you curious.
19 🚜 Expanding the farm
Grow your farm to 121 plots and hand the field work to workers. Harvest premium crops and the orchard opens.
20 🔥 Crafting · more cooking
Leave materials in the kiln or vat and they're ready the next day. There are 11 dishes, and leftovers go in the pantry.
21 💞 Closer to your neighbors
Chat with villagers, and once you're close, hidden requests give you blueprints for golden tools. Matches against night visitors are here too.
22 🏛️ Museum · garden visitors
What you collect goes on display in the museum, and animal guests visit when you tend your farm.
23 🎀 Dressing up
Hats and capes, footprints that trail behind you, pets that help with field work, and house exterior add-ons.
24 🏔️ Snow Mountain
Pick up acorns and sled down. Hold a turn, then let go to drift and speed up. Tap on a ramp to spin once in the air. Pass 3 gates in a row for a snow gust, and race the ghost of your best run. Warm up in the hut cafe and pick a new sled.
25 🌙 Dreams · stars · light
Gather dream shards in the Dream Forest, connect constellations at the Observatory, and order your own glow from the Light Workshop.
26 🪞 Mirror Village · neighbors
Find lost things for twin villagers and visit other people's villages. Friend invite rewards are here too.
27 🎁 Little joys
The yard pond, the boat treasure chest, Duck the Ferryman's riddles, and decor sets you collect from minigames.
28 🌊 Deeper by the water
Dig clams on the mudflat, dive into the sea for pearls, and collect star shards to build new boats and ride the rapids.
Widen your farm and let workers help
🌾 My Farm starts at 25 plots. Hand over materials at the 📐 Survey Office desk outside the farm's west gate and the fence moves outward. Plots you've planted and buildings stay where they are.
| Stage | Cost to expand | Plots · workers |
|---|---|---|
| 🌱 My Farm | From the start | 25 plots · 2 |
| 🌾 Wide Field | 🪵40 · 🪨20 · 🪙150 | 81 plots · 4 |
| 🚜 Grand Farm | 🪵90 · 🪨60 · 🪙450 | 121 plots · 6 |
🔧 Farm facilities Supply Bench next to the Survey Office
Build them from "🔧 Build farm facilities" and place them on empty ground inside the fence. They all look like red-roofed barns.
| Facility | Materials | What it does |
|---|---|---|
| 📋 Hiring Board | 🪵25 · 🪙80 | You need this before you can hire workers |
| 🧺 Crop Warehouse | 🪵30 · 🪨10 | Holds up to 60 crops your workers harvest |
| 🍇 Grape Trellis | 🪵20 | Grapes can only be planted in plots right beside it |
| 💧 Well | 🪵20 · 🪨25 · 🪙100 | Nearby plots stay moist longer |
| 🌱 Compost Bin | 🪵25 | Pulling weeds gives fertilizer (3 a day) |
| 🏚️ Worker Shelter | 🪵40 · 🪨15 · 🪙150 | Workers nearby work faster |
| 🐝 Beehive | 🪵30 · 🪙60 | Nearby crops grow a little faster, plus 2 🍯 honey every day |

🚜 Big Farm - all 121 plots planted
🧑🌾 Workers from the 📋 board
Pick from 3 new candidates each day (hiring fee 🪙120). They all water; the 🦫 mole also tills, fertilizes, and weeds, the 🐹 hamster harvests and sows, and the 🐿️ squirrel hauls and chases pests. Wages are paid once a day. They start as Apprentice at 🪙15 and, the more work they do, rise to Skilled at 🪙30 and Master at 🪙55. If you're short on coins the priciest workers rest first, and you never go into debt. They keep working for up to 12 hours while you're offline.
🌾 Premium crops seeds at the 🛒 Shop
| Crop | 3 seeds | Water | Traits | Sells |
|---|---|---|---|---|
| 🌾 Wheat | 🪙18 | 2 times | Weeds often · 🔥 flour ingredient | 15 |
| 🌽 Corn | 🪙24 | 3 times | Attracts pests | 20 |
| 🍇 Grapes | 🪙36 | 3 times | Only beside a trellis · 🫙 grape juice ingredient | 30 |
Press the 🌰 Seed tool again to cycle basic → wheat → corn → grapes. They need 🌱 fertilizer to grow at full speed; pull 🌿 weeds bare-handed and chase 🐛 pests with the 🦋 bug net. You don't get seeds back, but each harvest gives 2 at once.
🍎 Orchard hill east of the village · Field Branch
Once the 🧑🌾 Farmer is back, your next harvest gets you 🌾 wheat seeds from him. Harvest the wheat (a premium crop) and the orchard opens, and you get 2 🍎 Apple Saplings. Saplings are sold at the 🛒 Shop (Apple 🪙40 to Chestnut 🪙130). You can plant up to 10 trees, and the four spots by the stream never need watering. They're fully grown in 3 to 5 days; after that, every day you water them they bear 2 fruit. Fruit piles up to 6, so you can pick it all at once with the 🌾 sickle every few days.
Set it up, sleep, and it's ready the next day
There's one 🔥 Kiln below the cave entrance west of the village and one 🫙 Vat in the Survey Office yard on your farm, both from the start. Load the materials, play a short minigame, and once the date changes, go back and collect.
| Makes | Materials | Minigame | Used for |
|---|---|---|---|
| ⚫ Charcoal | 🪵8 | Fire control: stop when the needle is in the green | Selling |
| 🌾 Flour | 🌾 wheat 4 | Millstone: one and a half turns at an even pace | 🥐 bread ingredient |
| 🧱 Brick | 🪨6 · ⚫coal 2 | Tamping clay: press and hold, release in the green | Selling |
| 🍷 Grape Juice Vat | 🍇 grapes 4 | Tread the Grapes: 6 times, in time with the spreading rings | 🍹 Grape Cooler ingredient |

🍳 Kitchen menu - stars, course steps and 🧺 cupboard slots
🍳 11 dishes ★ = number of minigames
| ★ | Dish | Ingredients | Effect |
|---|---|---|---|
| ★ | 🥘 Hearty Veggie Porridge | 3 crops | 60s fast feet |
| ★ | 🍄 Forest Mushroom Soup | 3 foraged | 90s fast feet |
| ★ | 🍙 Salted Rice Ball | 2 crops | 60s chopping +1 |
| ★ | 🍠 Roasted Sweet Potato | 2 foraged · 1 crop | 60s more ore |
| ★ | 🥗 Wild Herb Salad | 2 foraged · 1 crop | 60s fishing luck |
| ★★ | 🐟 Grilled Fish | 2 fish | 90s fishing luck |
| ★★ | 🍳 Fluffy Omelette | 2 eggs · 1 crop | 90s more ore |
| ★★ | 🥐 Fresh Bread | 2 flour | 150s fast feet |
| ★★ | 🍹 Grape Cooler | 1 grape juice | 120s fishing luck |
| ★★★ | 🍱 Picnic Lunchbox | 2 crops · 1 fish · 1 foraged | 150s chopping +1 |
| ★★★ | 🍲 Forest Feast | 2 foraged · 2 crops · 1 fish | 180s fishing luck |
There are four minigames. 🍲 Boiling: tap in the green zone. 🔪 Chopping: tap to the beat. 🔥 Grilling: flip in the gold zone (miss it and it burns). 🧂 Seasoning: press and hold, release on the line. Get 💫 Perfect Taste and the effect lasts 1.5 times longer. If you stop partway you still get the dish, but it tastes worse.
🧺 Pantry 6 slots in your bag
When a dish is done, choose "🍽️ Eat it now" or "🧺 Store it". Tap a stored dish in your 🎒 bag to eat it whenever you like. When a ☕ café guest orders a dish that's in your pantry, you can serve it right away with no minigame. Even if it's not in the pantry, you can cook it in front of the guest as long as you have the ingredients.
Chat, grow close, and earn blueprints
Talking to a villager opens their villager window first. Press 💬 Talk there for a chat that starts with a weather greeting and goes back and forth three times. You pick each reply from three choices. You can chat with each villager up to twice a day.
❤️ Raising friendship
Make a gift in the workbench 🎁 Gifts tab and hand it over with 🎁 Give a Gift in the villager window. 💐 Bouquet (2 crops) · 🧺 Fruit Basket (4 crops) · 🐟 Fish Bundle (3 fish) · 🪆 Wooden Doll (6 wood) give ❤️+1, and a 📿 Gem Necklace (💎1) gives ❤️+2. Every day three villagers who've finished their story requests offer a 🔁 repeat request, and finishing one is also ❤️+1. Every time ❤️ reaches 3, 6, 9… they send a thank-you (3 seeds + 1 crop).
✨ The owl's special request
Finish all 5 of 🦉 today's requests and the owl flies in with one more. The reward is 🪙30 + 💎1.

Villager window - accept a request or 💬 chat
📜 ❤️6 hidden request → golden tool
Once ❤️ hits 6 and you've finished that villager's story requests, they bring out a hidden request: "Between you and me…". Finish it for 🪙20 and a 📜 blueprint, then craft the golden tool in the workbench 🔧 Tools tab.
| Villager | Hidden request | Golden tool |
|---|---|---|
| 🧑🌾 Farmer | Harvest 20 crops | Sickle |
| 👷 Carpenter | Chop trees 20 times | Hammer |
| 🎣 Old Fisherman | 12 fish | Rod |
| ⭐ Stargazing Kid | 10 fireflies | Net |
| 🦆 Duck the Ferryman | Water 25 times | Watering Can |
| 🦡 Badger the Forest Keeper | 15 foraged items | Axe |
| 🧑🦳 The Curator | 15 ores | Hoe |
| 🧙 Wandering Merchant | Sell 25 items at the Shop | Seed Pouch |
| 🐔 Ranch Auntie | Plant seeds 20 times | Shovel |
🐗🦝 A match with the night visitors
If crops were stolen overnight, look over the spot marked 🐾 Check!. You get +2 seeds and a collection track, and a match starts right away. Against the 🐗 boar it's rock-paper-scissors (first to win twice); against the 🦝 raccoon it's the three-bowl shuffle (guess right in all three rounds). Win and you get back every crop taken that day, and that visitor stays away for two nights. Lose and you lose nothing more.
Your finds go on display, and guests drop by
🏛️ Museum island across the creek · once the bridge is fixed
Entry is free. Once your house is done, fix the broken bridge to cross over (chapter 11). Whatever you register in the 📖 collection is placed in the display cases on its own, and spots you haven't found yet are covered with 🎀 cloth. Fill enough of a lower floor and the next one up opens.
| Floor | On display | Opens |
|---|---|---|
| Ground Floor | Crops · fish (14) | From the start |
| Second Floor | Foraged · fireflies · underground · tracks · visitors (17) | 9 on the ground floor |
| Third Floor | River · spirits · weather · neighbours (31) | 9 on the second floor |
| Special Exhibition | Dishes · minerals (15) | 12 on the third floor |
Press 🔍 Take a closer look in front of an exhibit you've found to turn it around up close. The plaque shows the date you first found it.

🏛️ Museum 1F - your collection in the display cases
🦋 Garden Visitors only inside My Farm
Tend the area around your farm and animal guests come by on their own. They stay about 25 seconds, so when one shows a 🔍 bubble, walk up and press Spacethe big round button. That registers it in the 📖 collection.
| Guest | Favorite spot | When |
|---|---|---|
| 🦋 Swallowtail | Lots of 🌷 flower beds and no scarecrow | Day |
| 🐦 Sparrow | Fully grown crops and no scarecrow | Day |
| 🦔 Hedgehog | Hiding spots behind 🧱 stone walls or fences, in the shade of a tree | Night |
| 🐸 Tree Frog | Damp, shady spots, like beside a 💧 well | Rainy days |
Dress up yourself and your house, little by little
🎀 Dress-Up Shop west of the village, between the house site and the cave
Press action at the door to open the shop. Tapping a row only lets you 🪞 try it on; press the price button on the right to buy. You can switch anything you own between Wear and Take off at any time. Everything below is bought with coins.
| Tab | What's there | Price |
|---|---|---|
| 🎩 Head | Wool Hat · Cap · Mushroom Hat · Straw Hat · Flower Crown · Leaf Band · Star Pin | 600 to 1,800🪙 |
| 🧣 Neck | Scarf · Bell Collar · Bow Tie | 700 to 900🪙 |
| 🎒 Bag | Messenger Bag · Basket · 🦸 Cape | 1,200 to 1,800🪙 |
| ✨ Effects | Tracks you leave as you walk: 🐾 Paw Print · 💧 Droplet · 🌸 Flower · ⭐ Star · ✨ Sparkle | 700 to 2,600🪙 |

🎀 Dress-up shop - tap a row to try it on first
🐾 Pets 3,000🪙 each
🍃 Sprout · ✨ Wisp · 🐦 Bluebird · 🫘 Pebble, four in all. Buy them in the Dress-Up Shop 🐾 Pet tab, and switch between the pets you own any time with "Take along". Only one follows you at a time. Press 🐾 Ask for help near your plots and it tends up to 5 plots (watering, weeds, and bugs), then rests for 20 seconds after each job. It doesn't harvest or sow. The more it works, the more it grows and changes its look.
🏠 House exterior after the roof is on, in front of the house
In 🎨 House Exterior Decor, choose roof, wall, and door colors, and buy and attach 🧩 add-ons. There are 12, from Chimney Smoke (🪙40) to the Rooftop Parasol Set (🪙900), and more open up as you expand the house. 🔒 Locked colors come one at a time when you finish or expand the house, and now and then from fishing, harvesting, and requests.
🪵 Moving outdoor decorations
Stand next to an outdoor decoration like a scarecrow, fence, or flower bed and "Move" appears (you can also tap the decoration itself). Carry it and set it down with action wherever you like. If you 🧺 store it, you can take it out again any time from the workbench 🌷 Outdoor tab. Moving costs nothing.
Pick up acorns, then sled back down
It opens the day after you start. Press "🏔️ Climb the mountain" in front of the Snow Mountain northwest of the village. If it isn't open yet you'll see "🏔️ Opens tomorrow".
- 1Climb: walk up the ridge path to the summit hut. Walk near the 6 🌰 acorns on the path and you pick them up. The number you pick up is how many boosts your sled gets.
- 2Start: at the summit, "🛷 Sled down". You set off after 3 seconds.
- 3Controls: ← → (or A D) to steer and Space to boost. A boost makes you 1.5 times faster for 2 seconds.
- 3Controls: drag on the screen to steer. The moment you tap the 🌰 boost button you speed up. A boost is 1.5 times faster for 2 seconds.
- 4The course: pass between 12 flags. Every flag you miss adds 1 second, and hitting a snowball or rock slows you down for a moment.

🛷 Sledding - through 12 flags
☕ Hut cafe summit hut · "☕ Go into the hut cafe"
Press "☕ Order" with the 🦊 Arctic Fox barista. The tabs are ☕ Drinks · 🛷 Sled · 🧣 Dress Up · 🏔️ Souvenirs.
| Sled | How to get it |
|---|---|
| Wooden sled | From the start |
| Snowball toboggan | A gift for your first finish |
| Sky sled · Forest sled | 400🪙 each |
| Starry sled | 900🪙 · opens after you finish a run through all 12 flags |
| Wind sled · Acorn rocket · Ice skiff | 1,500🪙 each |
Each sled has its own speed and steering feel. The 🧣 Dress Up tab has Fluffy earmuffs (1,000🪙) · ❄️ snowflake footprints (1,200🪙) · Little sled on the back (1,400🪙), and the 🏔️ Souvenirs tab has things for your home: Mountain snow globe (150🪙) · Mini lantern hut model (300🪙) · Summit flag (250🪙).

☕ Hut cafe - the 🦊 Arctic Fox barista
Dream, connect the stars, and craft light
🌙 Dream Forest from your bed at night · from the start
Lie on your bed at night and choose "🌙 Dream" to go to four islands above the clouds. Cross the bridges between them and pick up ✨ dream shards (just walk close, up to 7 a day). Press "🛏️ Cloud Bed · Wake up" and it's morning.
Trade your dream shards for dream decor: 🌙 Moon Lamp (5) · Crystal Pot (8) · Star Mobile (12) · ☁️ Cloud Bed (20). They show up in your 🎨 Decorate list after your first dream.

🌙 Dream Forest - pick up dream shards between the cloud islands
🏮 Light Workshop between the valley and the observatory · Forest Branch
At night, "🏮 Enter the Light Workshop". Write the glow you wish for in one line and order it from Bandi the Fairy, for example "cherry petals fluttering at my feet". Once a day; it's ready the next morning (sign-in needed). When it arrives, choose "Wear it now" or "Put in storage" (3 slots). You can tweak the count, speed, and spread, and switch auras any time on the wardrobe 🔮 Aura tab.
🔭 Observatory after story chapter 7
"🌌 Go stargazing" → "🔭 Stargaze" by the telescope. It's a rhythm game: press Spacetap when the light and the ring touch a star. Your first clear each day pays 10🪙 + 2🪙 per perfect, and connecting a constellation for the first time adds +30🪙.
Six constellations open in order in the 🔭 Star Notebook: Big Dipper → Cassiopeia → Pegasus → Leo → Orion → Scorpius. Draw one to open the next.

🔭 Observatory - tap when the light touches a star
Visit other villages
🪞 Mirror Village after story chapter 8 · daytime only
"🪞 Ride to Mirror Village" at the 🚏 bus stop. Talk to the twin villagers in reversed colors (Mirror Farmer · Mirror Angler · Mirror Chef Panda), hear their clues, and return the things they lost. 3 a day, and after 30 seconds you can use "💧 Peek into the pond" for a hint. Each one pays 3 🪞 mirror shards (2 if you used the hint), which you trade for mirror decor (6 · 10 · 14 · 22 shards). The last bus leaves at night.

🪞 Mirror Village - finding what the twins lost
🏡 Visiting neighbors after story chapter 8
"🏡 Road to the Neighbors" at the hot-air balloon by the village entrance. Pick a home from the "Today's Neighbors" cards, look around the yard and inside the house, and leave the owner one of 👋 wave · 💗 heart · 🌷 flower · ⭐ star. You get 🪙+5 each, up to 3 times a day (sign-in needed). The list changes every day.
🤝 Invite friends ☰ menu → 💌 News & friends
A friend who joins through your invite link counts once they've played for more than two days (sign-in needed). 1 friend earns the 💎 Rainbow Crystal Set, 3 friends the 🌈 Rainbow Friendship Arch, and 5 friends the 🦋 Starlight Friendship Wings. The invited friend gets a 💗 Friendship Heart Pin too.
Little things that make it more fun
🐟 Yard pond
Catch your first river fish or set your first record at the Seaside Pier and a little pond may appear in your yard. Up to seven river fish swim in it in the order you first caught them, and the heaviest fish you've landed at sea floats there, extra big. There's no reward; it's just nice to look at.

🐟 Yard pond - the fish you caught swim here
🧰 Boat treasure chest
Once a day a treasure chest floats down near the end of the boat course. You get it even if the boat breaks or you quit midway. Inside is one of: fruit saplings · fertilizer · bait · a 💎 gem · a house color (never coins).
🦆 Dock Riddles
"🦆 Dock Riddles" in Duck the Ferryman's window. Once a day, three questions. 8🪙 for each right answer, and +15🪙 if you get all three.
🎁 Decor sets now and then after a minigame
Finish a minigame and a set piece sometimes drops. If one hasn't come for a long time, the next one is guaranteed. Collect both pieces of a set and you get one more bonus piece of furniture, and a small effect turns on in your home (for example, snow starts falling by the window).
| Set | Where it drops |
|---|---|
| Afternoon Picnic | 🍎 Orchard · 🍳 Cooking |
| Starlight Tea | 🌾 Farm · 🌙 Dream Forest |
| Snowy Night | 🏔️ Snow Mountain · 🔭 Observatory |
| Sparkle Stone Studio | ⛏️ Mine · 🗿 Carving |
| Moonlit Pond | 🛶 Boat · 🌫️ Misty Forest |
| Midnight Garden | 🐗 Night visitor match · 🌟 Firefly Valley |
See the pieces you have and the ones you're missing in ☰ menu → 📒 Records → 🎁 Decor Sets. You can also tap the "🎁 set name · See the set ›" note that appears when you enter a place where a set drops.
Dig the mudflat, dive into the sea, and build new boats
At the 🌊 Seaside Pier entrance, when "What shall we do at sea today?" shows up, pick 🎣 Big Fish Reeling · 🐚 Mudflat Digging · 🤿 Diving. Games you haven't tried yet are marked NEW.
🐚 Mudflat Digging 60 seconds until high tide
Dig the moment 🫧 bubbles rise from a hole on the mudflat by pressing Spacetapping the ⛏️ Dig button. Miss twice at the same hole and it disappears. Every dig pays coins and seafood right away.
| Seafood | When dug | When sold |
|---|---|---|
| Mud Crab · Clam · Cockle · Razor Clam | 1🪙 | 1~4🪙 |
| Scallop | 2🪙 | 6🪙 |
| 🐙 Baby Octopus | 5🪙 | 15🪙 |

🐚 Mudflat - the bar at the top is the time left until high tide
🤿 Diving 20 seconds of breath · 3 dives a round
The one Space keyThe one big round button changes with the situation. On the surface it's 🤿 Dive, next to treasure it's ✋ Grab, otherwise ⬆️ Surface. When you run out of breath you float up on your own. The deeper you go, the better the finds. Turban shells and starfish are in the shallows too; abalone (4m) · octopus (6m) · pearls (8m, sell for 18🪙) are deeper down.

🤿 Diving - next to treasure the button turns into ✋ Grab
Hoe Stall on the sand beside the Seaside Pier entrance
Upgrade your mudflat hoe. The Long-Handle Homi (90🪙) reaches farther, and the 👀 Keen-Eye Homi (140🪙) makes octopus holes sparkle. You can also set engravings with seafood (Long Handle · Keen Eye · One Spare Miss · Light Feet). The look-only Mother-of-Pearl · Coral · Whale hoes, and the Mudflat Set with a clam basket and red boots, are sold for real money on the web.
🛶 Boat lineup 🧰 Boatman's Shed on the dock
Pick your boat and your river course in the shed. Each boat rides the river in its own way.
| Boat | What it takes to build | What it does |
|---|---|---|
| 🛶 Rowboat | From the start | The basic boat |
| 🍃 Lotus Leaf Boat | ⭐500 · 🪷 Lotus 10 · 3 finishes | Rides whirlpools to speed up |
| 🪵 Raft | ⭐1,200 · 🪙3,000 · 🪵 Driftwood 25 | Pushes logs out of the way |
| 🐟 Brocade Koi | ⭐1,500 · 🐚 River Clam 20 · 1 flawless Rapids finish | Its skill hides you underwater for a moment (Fthe skill button) |
River materials are picked up along the course: 🪷 Lotus · 🪵 Driftwood · 🐚 River Clam, and 🌕 Moonlight Fish only at night. Boats for farther waters open later.

🧰 Boatman's Shed - each boat shows the materials you're still missing