CALM FOREST · BEGINNER'S GUIDE

Welcome to calm forest, a guide for first-timers

You arrive in a forest village that has lost its spark. Chop trees, tend fields, build a home, and bring the withered World Tree back to bloom. This guide walks you through your first 30 minutes with real in-game screens.

🌿 Play calm forest calm forest title screen with the forest village and game logo

Title screen · PC browsers, phones, and the iPhone and Android apps · as of October 2026 (screens shown in Korean)

QUICK GUIDE 1 · FIRST 30 MINUTES

Do these six things and you know the basics

The village is almost empty at first. Follow these steps in order and the merchant, the carpenter, and the grandpa come back one by one, and the way to save the World Tree opens. The later chapters expand on these six steps.

1 🪓 Chop three trees

Stand next to a tree and you pick up the axe on your own. Press Spacethe big round button 3 times to fell it for +3 wood.

2 🧙 Call the merchant for a first trade

Hold 5 wood, 1 fish, or 4 crops and the merchant walks over to buy it at a high price. The shop and price board open after that.

3 🌰 One plot, seed to harvest

Till with the hoe → plant a seed → water 2 times → harvest with the sickle.

4 🔨 Build a house

Hammer at the house site. Lay the deck and the Carpenter moves in. 60 wood · 25 stone · 80🪙 gets you to the roof.

5 🌉 Fix the bridge and meet the grandpa

Once your house is done you can fix the broken bridge for 10 wood · 5 stone. Cross the creek to the museum island and meet The Curator.

6 🌳 Revive the World Tree's first branch

Open the World Tree board at the base of the tree in the middle of the village and decorate the clearing of the 💧 Water Branch. The Old Fisherman and the river come back.

There's no rush. You start with 0 coins, so chopping first is the quickest start. Everything else can be done in whatever order you like. The game saves itself every 30 seconds.
QUICK GUIDE 2 · CONTROLS

Two things to remember: move and act

Using tools, talking, opening doors, and picking things up are all one key: Space. We recommend the Chrome browser.

Using tools, talking, opening doors, and picking things up are all one button: the big round button at the bottom right. You can hold your phone sideways or upright.

🖥️ Keyboard and mouse

W A S D to move (arrow keys work too)
Space to act · close prompts
1 to switch tool sets · 2~6 to pick a tool in the current set
C to sit · R to rotate furniture · Esc to close a window
Q E to turn the view
Mouse wheel to zoom · Shift+wheel or right-drag to tilt the camera

📱 Touch

Drag the joystick at the bottom left to move
The big round button at the bottom right is your action
Tap the tool button next to it and your tools fan out. The inner row is farming tools, the outer row is outdoor tools and ✋ bare hands. Tap the one you want
Swipe the tool button left or right to switch to the previous or next tool without opening the fan
Near a villager, a door, or something to look at, a round bubble (with a picture like 💬) pops up beside your character. Tap it to talk or go in

✌️ Two fingers for the view

Twist to turn the view
Spread to zoom in, pinch to zoom out
Slide two fingers up or down together to tilt
Once you change the view, a 🧭 button appears next to the minimap. Tap it to go back to the default view

Tools often switch by themselves. Next to a tree you hold the 🪓 axe, at the lake the 🎣 rod, at the house site the 🔨 hammer. Where no tool is needed, like the cafe, indoors, or the woods, you carry them on your back.
There's no running. Eat a 🥘 vegetable porridge or 🍄 mushroom soup instead and you move 40% faster for a while.
Phone portrait screen with the tool button tapped, fanning out 9 tools and bare hands

Phone portrait screen - tap the tool button and all 9 fan out

PC screen with the toolbar at the bottom and the bag, collection, and menu buttons at the top right

PC screen - the toolbar at the bottom shows the tools in the current set

01 · GETTING STARTED

Open the site and pick an animal friend

On PC, just open calmforest.cloud in Chrome. There's nothing to install.

On phones you can play in the browser, in the App Store or Google Play app, or inside the Toss app. The apps give you a bigger screen and notifications.

  1. 1The first time you open calmforest.cloud, you start right away as a guest with no sign-in. When you come back you'll see Start with Google · ✉️ Start with email · Look around as a guest. In the iPhone and Android apps and in Toss, your account connects on its own.
  2. 2Pick one of 7 characters: fox, dog, rabbit, cat, bear, panda, or chick. Name it yourself: 2 to 10 characters, letters and numbers only (no spaces or symbols), and not just numbers. This is the name shown on the leaderboard.
  3. 3A prologue about the World Tree plays for about 26 seconds. Use Skip › at the top right to skip it.
  4. 4When you arrive, a finger points at the screen and shows you the controls first. Follow along and it leads into the tutorial coach (chapter 4).
A guest village doesn't carry over to another device. If you plan to keep playing, sign in with Google or email. You can change your character later from the ☰ menu; your house, fields, and collection stay as they are.
Sign-in screen with Google, email, and guest buttons and the store badges

Sign-in screen - Google · email · guest

Character select screen with 7 animals and a name field

7 characters and naming yours

Prologue scene showing the withered World Tree and the forest village

Prologue - you can skip it

First guide where a yellow speech bubble shows how to turn the view with Q and E

First guide - do what the finger points at

02 · READING THE SCREEN

What's on the screen

Only the essentials sit at the edges of the screen.

  1. 1Top right - 🎒 Bag · 📖 Collection · ☰ Menu (three bars). Your coins and materials are inside the bag. When coins come in, 🪙 +number flashes under the bag
  2. 2Request panel - once you accept a request, its progress shows on the left
  3. 3Minimap (top left) - where you are and the main places. Tap it to open the Village Map
  4. 4Story chip - your current story goal. Tap it for details
  5. 5Prompt bubble - shows what you can do right now
  6. 6Toolbar (bottom center) - the tools in the current set. 1 switches sets, 2~6 picks a tool
  7. 6Bottom right - the big round action button and the tool button beside it. Get close to something and a round bubble pops up beside your character
The season and time are at the top of the ☰ menu. A day passes on its own in about 8 minutes. At night the sky darkens and the windows light up.
Character just arrived in the village with the bag, collection, and menu buttons at the top right and the minimap on the left

Your first screen in the village. A villager with a ❕ bubble has a request for you.

At first, just watch the bubbles. What you can do nearby shows up on its own, so you don't need to memorize the layout.
03 · TOOL SETS

9 tools in three sets

You start with all 9. The toolbar shows one set at a time, so if a tool seems to be missing, press 1 to switch sets.

You start with all 9. Tap the tool button and all 9 fan out at once. No need to switch sets.

SetTools (slot)What they do
🌾 Farming
starting set
⛏️ Hoe 2 · 🌰 Seeds 3Till fields (also mines the cave) · plant seeds
💧 Watering can 4 · 🌾 Sickle 5 · 🪏 Shovel 6Water (crops only grow with water) · harvest · dig an empty plot twice to turn it back to grass
🏕️ Outdoor🪓 Axe 2 · 🔨 Hammer 3Chop trees · build and expand the house
🎣 Fishing rod 4 · 🦋 Bug net 5Fish in the lake · catch fireflies at night
✋ Bare hands-Switches on its own in the Foraging Woods, indoors, and at the cafe
Each tool upgrades once, for good. Hand in materials on the 🔧 Tools tab of the workbench and each tool gets one permanent upgrade, like the steel axe, the big watering can, or the sturdy rod. No materials? Buy the upgrade with coins (80~150🪙) at the 🛒 shop. The golden tools, which only change the look, are in chapter 21.
Bag window listing coins, resources, farming and fishing supplies, ores, and forage

🎒 Bag - coins · resources · farming/fishing supplies · ores · forage at a glance

Workbench Tools tab showing the steel axe recipe of 20 wood and 3 crops

🔧 Workbench Tools tab - steel axe = 20 wood + 3 crops

04 · FIRST GUIDE AND TUTORIAL COACH

After the finger guide, follow the coach through 11 steps

First, a finger points at the screen and shows you 9 things. Walking with the arrow keys · switching sets with 1 · picking a tool with 2~6 · acting with Space have to be done for real before it moves on. Turning the view with Q E · 🎒 bag · 📖 collection · ☰ menu · minimap can be skipped.

First, a finger points at the screen and shows you 8 things. Walking with the joystick · tapping the tool button · acting with the big round button have to be done for real before it moves on. Twisting with two fingers · 🎒 bag · 📖 collection · ☰ menu · minimap can be skipped.

Then a small coach chip appears under the minimap. It shows what to do now in one line, and n / 11 next to it is your progress. Each step moves on only once you really do it. It follows the path of story chapter 1 (build a house, fix the bridge, meet the grandpa).

1 🕹️ Walk & act
2 🪓 Chop a tree
3 🧙 Meet the merchant
4 ⛏️ Mine stone in the cave
5 🔨 Lay the floor
6 🔨 Raise the walls

7 🌾 Earn coins farming
8 🔨 Put on the roof
9 🎀 Housewarming outfit
10 🌉 Fix the bridge
11 🧑‍🦳 Meet Grandpa

Step 9, the 🎀 outfit, is cheap. Wear one item from the 🌱 Sprout Class tab of the Dress-Up Shop: the hat (50🪙) · the tulip name tag (70🪙) · the bag (100🪙). The merchant comes once you have 5 wood (chapter 5).
Coach chip under the minimap showing Chop a tree 2/11

Coach chip - "🪓 Chop a tree 2/11" under the minimap

When you finish, you'll see 🎉 Tutorial complete! The chapters after this explain what the coach taught you in a bit more detail. Feel free to read only the parts where you get stuck.
05 · FIRST 10 MINUTES

Three trees bring your first visitor

You start with 0 coins, so the very first thing to do is chop trees.

  1. 1Stand next to a tree and you pick up the 🪓 axe on your own (you can also open the 🏕️ outdoor set with 1 and take it with 2).
  2. 2Right next to the tree, press Spacethe big round button 3 times. You get +3 wood only when it falls. It grows back after 30 seconds.
  3. 3Once you have 5 wood, the 🧙 Wandering Merchant walks over. "Sell 5 wood +30🪙": three times the usual price. Holding 1 fish (+25🪙) or 4 crops (+25🪙) first works too. It's a one-time welcome trade.
  4. 4After that first trade, the 🛒 stall to the east and the 📊 price board open. Buy 🌰 seeds or 🌱 fertilizer, or just save up.
Weather and food help. On ❄️ snowy days branches snap easily and you get more wood, and eating a 🍱 lunchbox gives +1 wood every time you fell a tree.
Character holding an axe next to a tree

SpaceThe big button next to a tree. The axe comes out on its own

Tree falling on the third swing and giving 3 wood

Falls on the third swing for +3 wood

The Wandering Merchant's one-time welcome trade window

The Wandering Merchant's welcome trade - a one-time chance

06 · FARMING

Till → plant → water → cut

You start with 8 seeds. Every harvest returns +1 crop and +2 seeds, so you'll almost never run short.

  1. 1⛏️ Hoe: Spacethe big round button on empty ground. You can't make plots near trees, the lake, or the house site. Move a little.
  2. 2🌰 Seeds: Spacethe big round button on a tilled plot. One of carrot, tomato, blueberry, or pumpkin grows at random.
  3. 3💧 Watering can: wet soil won't take water for 9 seconds. When the soil dries, water once more, 2 times in all.
  4. 4🌾 Sickle: when the "Harvest!" marker shows, press Spacethe big round button.
Leave the soil dry for 1 minute and the crop wilts (🥀). Re-till a wilted plot with the hoe. On 🌧️ rainy days crops grow without watering, and 🌱 fertilizer (20🪙) makes them harvestable right away.
🪏 Removing a plot: if you tilled the wrong spot or the village is covered in plots, take the shovel (6) from the 🌾 farming set and press Spacethe big round button twice in front of an empty plot. The first dig roughs up the furrows and shows "Dig once more to remove the plot"; you have 6 seconds to dig again (after that it goes back to normal). Plots with crops must be harvested or cleared with the hoe first. Filled-in spots sometimes drop 📖 collection items from "Underground".
Tilling a plot with the hoe, ready for a seed

① Till with the hoe: "Plant a seed"

Planting a seed and watering it

② Plant a seed and ③ water

A crop showing the harvest marker after two waterings

After two waterings, the "Harvest!" marker

Harvesting a grown crop with the sickle

④ Harvest with the sickle; it's added to your collection too

A plot roughed up after one shovel dig

🪏 One shovel dig: furrows roughed up, "Dig once more to remove the plot"

The plot turned back into grass after a second dig

Dig again within 6 seconds: the plot returns to grass

07 · MY FARM · SHOP · PRICES

Plant wide on your farm, sell at the stall

Walk through the 🌾 My Farm arch at the south of the village and you reach a fenced field of your own. It's open from the start, and you can till and plant anywhere inside the fence. Leave through the south gate. Expanding the field and hiring workers is in chapter 19.

My Farm starting with 25 plots

My Farm: 25 plots at first, up to 121 once expanded

🛒 How to sell: Spacethe big round button in front of the stall. Tap a slot to sell 1, hold to sell all. The stall opens after the merchant's first visit.
Shop buy tab with seeds, fertilizer, bait, wood, stone and coal prices

Shop buy tab: 5 seeds (15🪙) · 🌱 fertilizer (20) · 🪱 bait (25) · wood · stone · coal, plus premium crop seeds, fruit saplings, and even tool upgrades. Items you can't afford are dimmed

Today's price board with each item's change and price
📊 Prices shift by up to ±30% every midnight. Selling on a red arrow (expensive) is the win. The merchant's stall bubble also tells you today's priciest item.
08 · BUILDING YOUR HOUSE

From deck to roof with a hammer

It's the "🏠 Build Your House Here" spot with the green circle, northwest of the village. Stand on the house site and you pick up the 🔨 hammer on your own.

  1. 1Press Spacethe big round button inside the circle. Deck (15 wood) → log walls (20 wood · 10 stone) → roof (25 wood · 15 stone · 80🪙), three stages. Lay the deck and the 👷 Carpenter moves into the village. Stone comes from the ⛏️ cave to the west; coins from selling wood and crops.
  2. 2Roof on means done! You earn the 🏠 "Home Sweet Home" badge (+20🪙) and you can fix the broken bridge over the creek (chapter 11).
  3. 3Spacethe big round button at the door → inside. Use 🎨 Decorate to place furniture. Furniture costs 🥕 crops, not coins (only the fish tanks cost 🐟 fish). R rotates.
  4. 4Outside the house you can change roof, wall, and door colors and expand. Stage 4 🧱 Brick Loft (45 wood · 15 stone · 120🪙) → stage 5 🏢 Penthouse (75 wood · 30 stone · 10 coal · 350🪙) → stage 6 🏝️ Rooftop Villa (120 wood · 50 stone · 3 gems · 800🪙) → stage 7 🏡 Garden Estate (180 wood · 80 stone · 5 gems · 1500🪙). For stage 7 you pick 🌸 Terrace Court or 🏮 Hanok Courtyard, and that choice stays. As it grows you get an attic, a second floor, and a rooftop, and big furniture bought with coins opens up.
Colors unlock as you play. Finishing or expanding the house, and now and then fishing, harvesting, or requests, unlock new roof, wall, and door colors. Exterior decor and 🧩 add-ons are in chapter 23.
House building stage 2 with log walls up

Stage 2 log walls: one more hit for the roof

The finished house with the Enter the house prompt at the door

Done! "🚪 Enter the house" at the door

Indoor decorating screen with rugs, sofas and other furniture

Indoor 🎨 Decorate: from a 2🥕 rug to a 10🥕 big sofa

Stage 6 Rooftop Villa with a rooftop terrace

Stage 6 Rooftop Villa, rooftop terrace included

09 · LAKE FISHING

Cast, wait, and press once more on the bite

At the lake southeast of the village, from the wooden pier. Stand at the lakeside and you pick up the 🎣 rod on your own.

  1. 1Press Spacethe big round button at the water's edge → the bobber flies out.
  2. 2After a few seconds, "❗ A bite! Reel it in now!" appears. On rainy days they bite sooner.
  3. 3Press Spacethe big round button again right away. Even a little late and it gets away 🐟💨. The time you get to reel in varies a little with every cast.
  4. 4Pressing again while waiting reels the line back in. Switching tools or walking away also cancels.
FishHow oftenNotes
🐟 MinnowMost of the timeThe most common
🐠 Red FishAbout one in fourSells well
🌈 Rainbow FishOnly on 🌧️ rainy daysUse 🪱 bait that day for better odds
Keep missing? Upgrade the rod. Craft the Sturdy Fishing Rod at the workbench (10 wood + 3 fish) and the reel-in window nearly doubles.
The bite alert appears on the bobber

"❗ A bite!": press Spacethe big button at this moment

Landing a big fish

A big one! The catch screen

10 · NEIGHBORS AND REQUESTS

Villagers come back to the village one by one

The World Tree has lost its strength, so at first there are hardly any villagers. The 🦉 Errand Owl is there from the start; the others come back as you build your house and revive the World Tree's branches. Walk up and press Spacethe 💬 bubble beside your character. Accept → reach the goal → talk again for the reward.

VillagerComes back whenFirst request
🦉 Errand OwlFrom the start (near the house site)5 a day · 10 · 10 · 15 · 15 · 20🪙 + 🎁 Lucky Box (first 3)
🧙 Wandering MerchantAfter the welcome trade (east stall)Plant seeds 3 times → 4 wood + 6🪙
👷 CarpenterWhen you lay the house deck10 wood → 3 crops + 10🪙
🧑‍🦳 The CuratorWhen you fix the bridge (museum island)Register 3 collection entries → 20🪙
🎣 Old Fisherman💧 Water Branch clearing2 fish → 3 crops + 8🪙
🧑‍🌾 Farmer🌾 Field Branch clearingChop trees 3 times → 3 seeds + 5🪙
🐼 Chef Panda🍳 Kitchen Branch clearing3 crops → 8🪙
🐔 Ranch AuntieBuild the coop and finish the Kitchen BranchCook 2 times → 5 seeds + 10🪙
🦡 Badger the Forest Keeper🌲 Forest Branch clearing5 forage → 4 seeds + 8🪙
👷 Miner (cave)⛏️ Mine Branch clearingFix the lift with 3 coal, then 8 requests → helmet · mine cart
🦆 Duck the FerrymanWhen all Water Branch bundles are offered4 fish → 5 wood + 10🪙
⭐ Stargazing KidAfter story chapter 73 fireflies → 3 crops + 10🪙
❤️ Friendship: make gifts on the workbench 🎁 Gifts tab, like a bouquet (2 crops), a fruit basket, or a wooden doll, and it goes up. Every 3 levels you get a thank-you (3 seeds + 1 crop), and finishing all 10 villagers' requests earns the 👑 "Hero of the Village" badge. What happens once you're close is in chapter 21.
Dialog window where a villager hands over a first request

A villager's first request - accept it

Owl board listing today's requests

🦉 Today's requests - everyone gets the same ones

11 · WORLD TREE · BRIDGE · REVIVING THE VILLAGE

Bring the withered World Tree back to bloom

The big tree in the middle of the village is the World Tree. As its strength returns, villagers and places come back one by one. This is the big goal of the game.

  1. 1🌉 Fix the bridge: once your house is done, "🌉 Fix the bridge (🪵10 🪨5)" appears at the broken bridge over the creek. Fix it, cross to the museum island, and meet 🧑‍🦳 The Curator. That finishes story chapter 1 (+40🪙).
  2. 2🌳 Open the World Tree board: when "🌳 World Tree · Look" shows at the base of the World Tree, press Spacethe big round button. Before you meet the grandpa, it only says "🌳 Withered World Tree · go find the grandpa".
  3. 3🏡 Decorate the clearing: each branch has a clearing with 6 slots. Tap a decoration card below (a little pond for 3 stone, a big tree for 2 wood, and so on) to pay for it and place it in the next empty slot; tap a placed tile to remove it and get the materials back. Fill the goals on the bar above (for example 💧 Moisture 6 · 🌑 Shade 2) and 🍃 leaves sprout and that branch's villager comes back.
  4. 4🎁 Offer bundles: once a clearing is done, its branch opens bundles. For example the 💧 River Bundle takes 5 fish · 5 stone (→ 30🪙) and the dock bundle takes 20 wood · 10 stone (→ 40🪙).
Branch (opens in this order)What comes back
💧 Water Branch🎣 Old Fisherman · 🛶 Boat Dock (river) · with all its bundles, 🦆 Duck the Ferryman and the 🌊 Seaside Pier
🌾 Field Branch🧑‍🌾 Farmer · 🐔 coop · 🍎 Orchard
🍳 Kitchen Branch🐼 Chef Panda · 🍳 Free Kitchen · ☕ cafe (and 🐔 Ranch Auntie if you built the coop)
🌲 Forest Branch🦡 Badger the Forest Keeper · 🍄 Foraging Woods · 🌟 Firefly Valley · 🌫️ Misty Forest · 🏮 Light Workshop
⛏️ Mine Branch👷 Miner · 🛗 Cave lift (down to B20)
🌸 Bloom: for each branch, offer 3 bloom bundles, do "💧 Today's care" on 7 days (once a day), and spot 5 clearing guests, and that branch blossoms. You get 1 💎 gem and flower decorations. The board's vitality (%) shows how far the tree has recovered.
Villages you started earlier already have everything open. If you started before October 2026, the bridge is fixed and all villagers are home. The World Tree board is still there to enjoy.
World Tree board with branch tabs, clearing slots, and vitality

🌳 World Tree board - 6 clearing slots per branch

Broken bridge over the creek with the fix the bridge prompt

🌉 Broken bridge - fix it once your house is done

12 · MINE · WORKBENCH · FREE KITCHEN · CARVING

Dig materials, craft, and cook

⛏️ Mining cave black rock entrance, west of the village · from the start

Hit a glittering vein 3 times with the hoe. Normally you get stone and coal; 💎 gems only turn up on 🌫️ foggy days. Veins respawn after 14 seconds. Stone and coal go into house expansions and World Tree decorations; gems sell for 40🪙. Leave with Spacethe big button at the "Exit" sign.

🔧 Workbench 4 tabs · from the start

Permanent tool upgrades · outdoor decorations (scarecrow, fence, flower bed) · gifts for villagers · 🗿 carving. Carving orders change daily, 3 a day. Tap and drag to chip away the bright pieces and leave only the dark outline; the cleaner the cut, the bigger the reward (22 to 30🪙 × grade).

🍳 Free Kitchen east of the workbench · Kitchen Branch

11 recipes. Hand over ingredients and play a minigame (boiling · chopping · grilling · seasoning). Dishes with more ★ chain several rounds, and the better you do, the longer the buff lasts.
Start with vegetable porridge (3 crops) = +40% speed for 60s. The full table and the 🧺 pantry are in chapter 20.

Mining a vein beside a torch in the cave

Hoeing in the cave: the vein beside the torch

Today's three orders in the carving tab

🗿 Carving tab: today's 3 orders

Boiling minigame: tap inside the green zone

Boiling minigame: tap in the green zone

Carving minigame, trimming down to the outline

Mid-carve: leave only the outline

Short on coins? Start here. Three carving orders bring in coins quickly, and once the cafe opens, serving makes 100🪙 a day easy. Failing a minigame only costs the ingredients; you lose nothing else.
13 · FOUR PLACES TO THE SOUTH

Café · coop · Foraging Woods · Firefly Valley

South of the village are four spots where coins and materials pile up. They open one by one as you revive the World Tree's branches (chapter 11).

Serving grilled fish to the old fisherman inside the café

☕ Café Kitchen Branch · red-roofed building to the south

Four guests order through bubbles over their heads. Press Spacethe big button beside them: a dish from your pantry goes out right away, and if you have the ingredients it's cooked on the spot. 28 to 78🪙 a dish (tastier pays more), and a 60🪙 bonus for serving all four.

Feeding the red-roofed chicken coop, with a note that eggs come tomorrow

🐔 Chicken Coop Field Branch · southwest of the farm entrance

Unlocks after visiting 2 days in a row (25 wood · 10 stone · 60🪙). Feed 2 seeds and get 2 🥚 eggs the next day. Sell for 6🪙 each or use them in an omelette.

Picking berries in the foraging woods and adding them to the collection

🍄 Foraging Woods Forest Branch · signpost to the southwest

No tools needed. Press Spacethe big button next to mushrooms, wild berries, acorns, or herbs to pick them. They regrow in 1 to 2 minutes. Three foraged items make 🍄 mushroom soup (90s of fast feet).

Bear character holding a bug net in the Firefly Valley at night

🌟 Firefly Valley Forest Branch · south of the café · night only

Swing the 🦋 bug net at the moment a firefly flashes brightest for a 90% catch, otherwise 35%. Collect all 4 kinds for the 🌟 "Night Collector" badge (+40🪙).

14 · FAR-OFF ADVENTURES

Four places beyond the village, once you've settled in

Press Spacethe big round button at the signposts or entrances on the village edge to go in. Each one opens at a different time.

First-person raft view with a log and star shards on the river

🛶 Boat Dock Water Branch · due north, 12 o'clock

Ride a boat down the river for about 60 seconds. The boat moves on its own; steer with A D (or the arrow keys) and row with Spacesteer with the joystick and row with the big round button. Dodge rocks and logs, collect ⭐ star shards. 💡 Lamps are your lives. Three runs a day, and the course is the same for everyone that day. Use star shards and river materials to build new boats at the 🧰 Boatman's Shed (chapter 28).

Holding steady in a tug of war with a yellowtail on the sea pier

🌊 Seaside Pier Water Branch bundles · lighthouse to the northeast

At the entrance, pick what to play today. 🎣 Big Fish Reeling is a tug of war with big fish. On 🔴 Hold on…! press nothing; on 🟢 Reel it in!! mash. If you're dragged to the red plank at the end of the pier, it escapes. Mackerel (day) · yellowtail · sunfish (night) · ⚔️ tuna (one a day). 🐚 Mudflat Digging and 🤿 Diving are in chapter 28.

In front of the guardian tree in the Misty Woods, choosing Start or Practice

🌫️ Misty Forest Forest Branch · old-tree arch to the northwest

Start at the 🌳 Guardian Tree (a practice round first if it's your first time). When shadow spirits approach, slow them with the 🏮 lantern and tap when the ♪ mark is at its smallest to soothe them. It's music, not a fight, so failing costs nothing.

Sledding down the snowy slope between flags

🏔️ Snow Mountain from your second day · northwest of the village

"🏔️ Climb the mountain" in front of it. Walk up the ridge picking up 🌰 acorns, then sled down from the top. A warm hut cafe waits at the summit. Details are in chapter 24.

15 · DAY AND NIGHT · SLEEP · WEATHER · NIGHT VISITORS

A day is 8 minutes, one weather per day

When night falls, stars, fireflies, and window lights come on. Lie on the 🛏️ bed in your house at night and choose 💤 Sleep soundly (straight to morning) or 🌙 Dream (the Dream Forest, chapter 25). Weather is set by the date, so everyone shares the same weather.

WeatherChance (avg.)On these days
☀️ Clearabout 58%Business as usual
🌧️ Rainabout 20%Crops grow on their own · faster bites · 🌈 rainbow fish only on these days · more mushrooms
❄️ Snowabout 10%Chopping drops extra wood
🌫️ Fogabout 13%💎 cave gems only on these days · fireflies by day · 🌟 Golden Spirit
🍂 Seasons: spring, summer, autumn and winter each last 14 days. Weather shifts with the season: snow is common in winter and never falls in spring or summer. Each season has one fish that only bites then (🌸 Blossom Trout · 🐡 Round Puffer · 🍁 Maple Carp · ❄️ Ice Smelt). The current season is at the top of the ☰ menu.
🦝 Night Visitors: while you're away overnight, raccoons and boars may steal crops from your plots. One 🎃 scarecrow (5 wood) or four 🪵 fences (3 wood each) near the plots keeps them out. If you were robbed, look over the spot marked 🐾 Check!. You'll find a collection item, and a match to win your crops back opens up (chapter 21).
On days with a ❄️ frost or 🌀 typhoon forecast, harvest early or craft a 🛡️ Field Cover (3 wood) at the workbench. Wilted crops can be restored with the hoe.
The village at night with torches, lit windows and fireflies

The village at night: torches, window lights, drifting fireflies

Rainy day in the village, when crops grow without watering

🌧️ Rainy day: crops grow without watering

16 · COLLECTION · BADGES · MY STORY

Collect, get recognized, and the story goes on

📖 Collection: 77 entries

Fish 7 (incl. 4 seasonal) · crops 7 · minerals 4 · dishes 11 · neighbours 19 · foraged 4 · fireflies 4 · night visitor tracks 2 · underground 3 · river 4 · spirits 4 · weather 4 · garden visitors 4.
Entries register automatically on first encounter, and completing it all pays 150🪙. Open it any time with the 📖 button at the top right, and what you collect is also displayed in the 🏛️ Museum (chapter 22).

🏅 15 badges displayed below the collection

🏠 Home Sweet Home (+20) · 🎖️ First Errand Done (+20) · 🔥 Perfect Week (+30) · 🌈 All-Weather Explorer (+30) · 🌟 Night Collector (+40) · 🍄 Forest Guide (+40) · ☕ Village Barista (15 dishes, +60) · 🛶 Maiden Voyage (+30) · 🌊 Smooth Sailing (+80) · 🌫️ Forest Purifier (+30) · ✨ Friend of the Spirits (+60) · 👑 Hero of the Village (+50) · 📖 Collection Master (+50) · 🏙️ Dream House (+100) · 🌾 Harvest Helper (+20)

📖 My Story: 9 chapters

Tap the story chip under the minimap to see it.
Ch. 1 How to Save the World Tree (meet the grandpa, +40🪙) → Ch. 2 The First Branch (3 requests, 5 seeds + 30🪙) → Ch. 3 The First Dish (cook once + serve once, +50🪙) → Ch. 4 Heart of the World Tree (clear the fog in the Misty Forest, +80🪙) → Ch. 5 The Frozen Branch (visit the Sled Keeper on the snowy summit and decorate the Snow Branch clearing, +90🪙) → Ch. 6 Village Life (expand the field and plant a fruit tree, +100🪙) → Ch. 7 Memories of the Forest (fill the museum's special display, +120🪙) → Ch. 8 A Night of Stars (connect a constellation at the observatory, +120🪙) → Ch. 9 Neighboring Forests (visit a neighbor's village, +150🪙).
No need to force it. It moves along on its own as you play.

Collection screen with undiscovered entries shown as question marks

📖 Collection: entries you haven't met yet show as ???

My Story screen with current chapter progress

My Story: progress on the current chapter

17 · SAVING · ACCOUNTS · FAQ

Saving is automatic, so don't worry about it

  • Saves every 30 seconds and when you close the page. There is no save button.
  • Sign in with Google or email and you continue on any device. A guest village doesn't carry over to another device.
  • 📸 Photo Album (100 shots) and 📊 Activity Log need you to be signed in. 📷 Taking photos works for everyone.
  • 🏆 Leaderboard, 7 boards: River Run · Catch of the Day · Weekly Riches · Master Miner · Star Chef · Quests · 🛷 Sled. Weekly boards reset on Monday, the sled board every day.
  • 🎁 Check-in card: it pops up on your first visit each day. The more days in a row you come, the more coins (from 5🪙 up to 30🪙 on day 7), plus 1 💎 gem for every 7 days in a row. It also shows the weather for today and tomorrow and this season's fish.
  • 📮 Inbox: ☰ menu → 💌 News & friends. Announcements and replies to the feedback you sent (💌 A reply from the developer) arrive as a list of letters. Tap one to open it, and ‹ to go back.
  • 🌐 To switch to Korean, open ☰ menu → ⚙️ Settings and pick the language.
Menu card with four groups: Village, News and Friends, Records, Settings

☰ Menu - 🏡 Village (Character & Style · Village Map · Photo · Emotes) · 💌 News & friends (Inbox · Invite friends · Leaderboard · Feedback) · 📒 Records (Photo Album · Activity Log · Daily Journal · Beginner's Guide) · ⚙️ Settings

Frequently asked questions

My tools disappearedIn the woods, indoors, and at the cafe your tools go on your back automatically. Step outside and they come back, or press 1tap the tool button to take them out.
I can't make a plotNot near trees, the lake, the house site, or the workbench. Move a step or two, or go to My Farm.
I want to remove a plotTake the 🪏 shovel (6) from the 🌾 farming set and dig an empty plot twice within 6 seconds. If it has a crop, harvest it or clear it with the hoe first.
My crops won't growThey only grow when watered. Each time the soil dries, 2 times in all. If wilted, re-till with the hoe. Premium crops also need 🌱 fertilizer to grow at full speed.
I keep losing fishYou have to press the moment "A bite!" appears. The Sturdy Fishing Rod nearly doubles your window.
The merchant won't comeHe comes exactly once, when you're outdoors holding 5 wood, 1 fish, or 4 crops. If he already came, use the east stall.
There are hardly any villagersThey come back each time you revive a World Tree branch. Open the World Tree board at the base of the tree (chapter 11).
I can't get to the museumThe museum is on an island across the creek. Once your house is done, fix the broken bridge for 10 wood · 5 stone and cross over.
The Snow Mountain is closedIt opens the day after you start. If you see "🏔️ Opens tomorrow", come back tomorrow.
I'm short on coinsThe 🦉 owl's 5 requests (70🪙 + Lucky Box) and the special request (30🪙 + 💎), carving orders, sledding (3 runs a day), and selling on a good-price day are the fastest.
The Seaside Pier is hardPressing on 🔴 drags you in. Hold on, and mash only on 🟢. Start with mackerel (daytime).
Where do I report bugs or ideasSend them from ☰ menu → 💌 News & friends → 💬 Feedback. Replies arrive in the 📮 Inbox.
18 · FIRST-DAY CHECKLIST

Just do this much today

About 30 minutes is plenty. Finish these and you've learned all the basics of this forest.

  • 🪓 Chop 3 trees (9 wood)
  • 🧙 Call the merchant for a first trade
  • 🌰 Till one plot and take it to harvest
  • 🎣 Catch 1 fish in the lake
  • ⛏️ Mine one ore in the cave
  • 🦉 Finish 1 of the owl's requests for today
  • 🔨 Finish the house and 🚪 step inside
  • 🎨 Place one piece of furniture (a rug = 2 crops)
  • 🌉 Fix the bridge and meet the grandpa
  • 🌳 Open the World Tree board and decorate the 💧 Water Branch clearing
  • 📖 Open the collection and see how many you've found
  • 🌙 When night comes, 💤 sleep in your bed or 🌙 dream
Come back tomorrow and the 🏔️ Snow Mountain opens, with the attendance reward, the owl's new requests, and new carving orders waiting. The forest is in no hurry 🌲 Once you've settled in a bit, open Part 2 below.
Landing a big fish, a successful catch

A big one! A successful catch

Your first house finished up to the roof

First house done - now go fix the bridge

PART 2 · ONCE THE VILLAGE FEELS LIKE HOME

Got through your first day? Now branch out, slowly

If you've done most of the Part 1 checklist, you know the basics. Part 2 gathers things you enjoy bit by bit over several days. No need to read it all up front; open it whenever something makes you curious.

19 🚜 Expanding the farm

Grow your farm to 121 plots and hand the field work to workers. Harvest premium crops and the orchard opens.

20 🔥 Crafting · more cooking

Leave materials in the kiln or vat and they're ready the next day. There are 11 dishes, and leftovers go in the pantry.

21 💞 Closer to your neighbors

Chat with villagers, and once you're close, hidden requests give you blueprints for golden tools. Matches against night visitors are here too.

22 🏛️ Museum · garden visitors

What you collect goes on display in the museum, and animal guests visit when you tend your farm.

23 🎀 Dressing up

Hats and capes, footprints that trail behind you, pets that help with field work, and house exterior add-ons.

24 🏔️ Snow Mountain

Pick up acorns and sled down. Hold a turn, then let go to drift and speed up. Tap on a ramp to spin once in the air. Pass 3 gates in a row for a snow gust, and race the ghost of your best run. Warm up in the hut cafe and pick a new sled.

25 🌙 Dreams · stars · light

Gather dream shards in the Dream Forest, connect constellations at the Observatory, and order your own glow from the Light Workshop.

26 🪞 Mirror Village · neighbors

Find lost things for twin villagers and visit other people's villages. Friend invite rewards are here too.

27 🎁 Little joys

The yard pond, the boat treasure chest, Duck the Ferryman's riddles, and decor sets you collect from minigames.

28 🌊 Deeper by the water

Dig clams on the mudflat, dive into the sea for pearls, and collect star shards to build new boats and ride the rapids.

19 · EXPANDING THE FARM · WORKERS · ORCHARD

Widen your farm and let workers help

🌾 My Farm starts at 25 plots. Hand over materials at the 📐 Survey Office desk outside the farm's west gate and the fence moves outward. Plots you've planted and buildings stay where they are.

StageCost to expandPlots · workers
🌱 My FarmFrom the start25 plots · 2
🌾 Wide Field🪵40 · 🪨20 · 🪙15081 plots · 4
🚜 Grand Farm🪵90 · 🪨60 · 🪙450121 plots · 6

🔧 Farm facilities Supply Bench next to the Survey Office

Build them from "🔧 Build farm facilities" and place them on empty ground inside the fence. They all look like red-roofed barns.

FacilityMaterialsWhat it does
📋 Hiring Board🪵25 · 🪙80You need this before you can hire workers
🧺 Crop Warehouse🪵30 · 🪨10Holds up to 60 crops your workers harvest
🍇 Grape Trellis🪵20Grapes can only be planted in plots right beside it
💧 Well🪵20 · 🪨25 · 🪙100Nearby plots stay moist longer
🌱 Compost Bin🪵25Pulling weeds gives fertilizer (3 a day)
🏚️ Worker Shelter🪵40 · 🪨15 · 🪙150Workers nearby work faster
🐝 Beehive🪵30 · 🪙60Nearby crops grow a little faster, plus 2 🍯 honey every day
The big farm with all 121 plots planted

🚜 Big Farm - all 121 plots planted

🧑‍🌾 Workers from the 📋 board

Pick from 3 new candidates each day (hiring fee 🪙120). They all water; the 🦫 mole also tills, fertilizes, and weeds, the 🐹 hamster harvests and sows, and the 🐿️ squirrel hauls and chases pests. Wages are paid once a day. They start as Apprentice at 🪙15 and, the more work they do, rise to Skilled at 🪙30 and Master at 🪙55. If you're short on coins the priciest workers rest first, and you never go into debt. They keep working for up to 12 hours while you're offline.

With no warehouse, or a full one, workers stop harvesting. Empty it often with "🧺 Take from warehouse" in front of it.

🌾 Premium crops seeds at the 🛒 Shop

Crop3 seedsWaterTraitsSells
🌾 Wheat🪙182 timesWeeds often · 🔥 flour ingredient15
🌽 Corn🪙243 timesAttracts pests20
🍇 Grapes🪙363 timesOnly beside a trellis · 🫙 grape juice ingredient30

Press the 🌰 Seed tool again to cycle basic → wheat → corn → grapes. They need 🌱 fertilizer to grow at full speed; pull 🌿 weeds bare-handed and chase 🐛 pests with the 🦋 bug net. You don't get seeds back, but each harvest gives 2 at once.

🍎 Orchard hill east of the village · Field Branch

Once the 🧑‍🌾 Farmer is back, your next harvest gets you 🌾 wheat seeds from him. Harvest the wheat (a premium crop) and the orchard opens, and you get 2 🍎 Apple Saplings. Saplings are sold at the 🛒 Shop (Apple 🪙40 to Chestnut 🪙130). You can plant up to 10 trees, and the four spots by the stream never need watering. They're fully grown in 3 to 5 days; after that, every day you water them they bear 2 fruit. Fruit piles up to 6, so you can pick it all at once with the 🌾 sickle every few days.

No need to pick each tool by hand. On your farm and in the orchard, hold any farming tool and just press action; it switches to the right one. Only the 🪏 shovel and 🪓 axe have to be taken out separately.
20 · OVERNIGHT CRAFTING · MORE COOKING

Set it up, sleep, and it's ready the next day

There's one 🔥 Kiln below the cave entrance west of the village and one 🫙 Vat in the Survey Office yard on your farm, both from the start. Load the materials, play a short minigame, and once the date changes, go back and collect.

MakesMaterialsMinigameUsed for
⚫ Charcoal🪵8Fire control: stop when the needle is in the greenSelling
🌾 Flour🌾 wheat 4Millstone: one and a half turns at an even pace🥐 bread ingredient
🧱 Brick🪨6 · ⚫coal 2Tamping clay: press and hold, release in the greenSelling
🍷 Grape Juice Vat🍇 grapes 4Tread the Grapes: 6 times, in time with the spreading rings🍹 Grape Cooler ingredient
The minigame sets the amount, not pass or fail. Depending on the 😅 🙂 😋 💫 grade you get 2 to 5. Each one has two slots, and if you need more you can build extras in the workbench 🌷 Outdoor tab (Kiln 🪨20 · 🪵15 · 🪙150, Vat 🪵25 · 🪨10 · 🪙200).
Orchard fruit can be processed too. 🍎 Apples become 🥫 Apple Jam and 🌰 chestnuts become Roast Chestnuts in the 🔥 Kiln, and 🍊 persimmons become 🍡 Dried Persimmons in the 🫙 Vat overnight. They sell for more than the raw fruit.
It isn't collected automatically. When you log in, a notice like "Ready at the kiln" pops up. Go there and press collect.
Kitchen menu with star ratings, course steps and cupboard slots

🍳 Kitchen menu - stars, course steps and 🧺 cupboard slots

🍳 11 dishes ★ = number of minigames

★DishIngredientsEffect
★🥘 Hearty Veggie Porridge3 crops60s fast feet
★🍄 Forest Mushroom Soup3 foraged90s fast feet
★🍙 Salted Rice Ball2 crops60s chopping +1
★🍠 Roasted Sweet Potato2 foraged · 1 crop60s more ore
★🥗 Wild Herb Salad2 foraged · 1 crop60s fishing luck
★★🐟 Grilled Fish2 fish90s fishing luck
★★🍳 Fluffy Omelette2 eggs · 1 crop90s more ore
★★🥐 Fresh Bread2 flour150s fast feet
★★🍹 Grape Cooler1 grape juice120s fishing luck
★★★🍱 Picnic Lunchbox2 crops · 1 fish · 1 foraged150s chopping +1
★★★🍲 Forest Feast2 foraged · 2 crops · 1 fish180s fishing luck

There are four minigames. 🍲 Boiling: tap in the green zone. 🔪 Chopping: tap to the beat. 🔥 Grilling: flip in the gold zone (miss it and it burns). 🧂 Seasoning: press and hold, release on the line. Get 💫 Perfect Taste and the effect lasts 1.5 times longer. If you stop partway you still get the dish, but it tastes worse.

🧺 Pantry 6 slots in your bag

When a dish is done, choose "🍽️ Eat it now" or "🧺 Store it". Tap a stored dish in your 🎒 bag to eat it whenever you like. When a ☕ café guest orders a dish that's in your pantry, you can serve it right away with no minigame. Even if it's not in the pantry, you can cook it in front of the guest as long as you have the ingredients.

21 · CLOSER TO YOUR NEIGHBORS

Chat, grow close, and earn blueprints

Talking to a villager opens their villager window first. Press 💬 Talk there for a chat that starts with a weather greeting and goes back and forth three times. You pick each reply from three choices. You can chat with each villager up to twice a day.

Chatting has no reward. It's just time to hear your neighbors' stories. The day's lines are the same for everyone, so you can ask a friend, "What did the Farmer say today?"

❤️ Raising friendship

Make a gift in the workbench 🎁 Gifts tab and hand it over with 🎁 Give a Gift in the villager window. 💐 Bouquet (2 crops) · 🧺 Fruit Basket (4 crops) · 🐟 Fish Bundle (3 fish) · 🪆 Wooden Doll (6 wood) give ❤️+1, and a 📿 Gem Necklace (💎1) gives ❤️+2. Every day three villagers who've finished their story requests offer a 🔁 repeat request, and finishing one is also ❤️+1. Every time ❤️ reaches 3, 6, 9… they send a thank-you (3 seeds + 1 crop).

✨ The owl's special request

Finish all 5 of 🦉 today's requests and the owl flies in with one more. The reward is 🪙30 + 💎1.

Villager window with accept request and chat buttons

Villager window - accept a request or 💬 chat

📜 ❤️6 hidden request → golden tool

Once ❤️ hits 6 and you've finished that villager's story requests, they bring out a hidden request: "Between you and me…". Finish it for 🪙20 and a 📜 blueprint, then craft the golden tool in the workbench 🔧 Tools tab.

VillagerHidden requestGolden tool
🧑‍🌾 FarmerHarvest 20 cropsSickle
👷 CarpenterChop trees 20 timesHammer
🎣 Old Fisherman12 fishRod
⭐ Stargazing Kid10 firefliesNet
🦆 Duck the FerrymanWater 25 timesWatering Can
🦡 Badger the Forest Keeper15 foraged itemsAxe
🧑‍🦳 The Curator15 oresHoe
🧙 Wandering MerchantSell 25 items at the ShopSeed Pouch
🐔 Ranch AuntiePlant seeds 20 timesShovel
Golden tools only change the look. They perform the same as a first-level upgraded tool. To make one, you first need that tool's first upgrade (like the Steel Axe).

🐗🦝 A match with the night visitors

If crops were stolen overnight, look over the spot marked 🐾 Check!. You get +2 seeds and a collection track, and a match starts right away. Against the 🐗 boar it's rock-paper-scissors (first to win twice); against the 🦝 raccoon it's the three-bowl shuffle (guess right in all three rounds). Win and you get back every crop taken that day, and that visitor stays away for two nights. Lose and you lose nothing more.

22 · MUSEUM · GARDEN VISITORS

Your finds go on display, and guests drop by

🏛️ Museum island across the creek · once the bridge is fixed

Entry is free. Once your house is done, fix the broken bridge to cross over (chapter 11). Whatever you register in the 📖 collection is placed in the display cases on its own, and spots you haven't found yet are covered with 🎀 cloth. Fill enough of a lower floor and the next one up opens.

FloorOn displayOpens
Ground FloorCrops · fish (14)From the start
Second FloorForaged · fireflies · underground · tracks · visitors (17)9 on the ground floor
Third FloorRiver · spirits · weather · neighbours (31)9 on the second floor
Special ExhibitionDishes · minerals (15)12 on the third floor

Press 🔍 Take a closer look in front of an exhibit you've found to turn it around up close. The plaque shows the date you first found it.

✨ Special exhibits: the three pedestals in the middle of the ground floor are for weather keepsakes. A fish caught on a 🌧️ rainy day, a crop you harvested yourself on a ❄️ snowy day, a foraged item picked up on a 🌫️ foggy day. The first one you get on such a day is placed under the glass cover.
Collection items on display in the museum's first floor

🏛️ Museum 1F - your collection in the display cases

🦋 Garden Visitors only inside My Farm

Tend the area around your farm and animal guests come by on their own. They stay about 25 seconds, so when one shows a 🔍 bubble, walk up and press Spacethe big round button. That registers it in the 📖 collection.

GuestFavorite spotWhen
🦋 SwallowtailLots of 🌷 flower beds and no scarecrowDay
🐦 SparrowFully grown crops and no scarecrowDay
🦔 HedgehogHiding spots behind 🧱 stone walls or fences, in the shade of a treeNight
🐸 Tree FrogDamp, shady spots, like beside a 💧 wellRainy days
A scoreboard pops up while you place decorations. When you place or move an outdoor decoration on your farm, it shows which guests would come to that spot. When "✅ They'll come to a spot like this" appears, put it there. A scarecrow scares off butterflies and sparrows right beside it but protects plots from a little farther away, so set it a bit apart at the edge of your plots.
23 · DRESSING UP · PETS · HOUSE EXTERIOR

Dress up yourself and your house, little by little

🎀 Dress-Up Shop west of the village, between the house site and the cave

Press action at the door to open the shop. Tapping a row only lets you 🪞 try it on; press the price button on the right to buy. You can switch anything you own between Wear and Take off at any time. Everything below is bought with coins.

TabWhat's therePrice
🎩 HeadWool Hat · Cap · Mushroom Hat · Straw Hat · Flower Crown · Leaf Band · Star Pin600 to 1,800🪙
🧣 NeckScarf · Bell Collar · Bow Tie700 to 900🪙
🎒 BagMessenger Bag · Basket · 🦸 Cape1,200 to 1,800🪙
✨ EffectsTracks you leave as you walk: 🐾 Paw Print · 💧 Droplet · 🌸 Flower · ⭐ Star · ✨ Sparkle700 to 2,600🪙
✨ Effects: the tracks walk toward you first. In the preview, footprints walk toward the screen instead of your character. 🐾 Paw prints are shaped differently for each animal. No tracks are left indoors, at the café, in the museum, or in the cave.
💎 The premium row is sold for real money on the web only. Things like 🌟 firefly and 🌈 rainbow footprints, full-body skins, and tool theme sets (sign-in needed). What you buy on the web can be worn from the wardrobe in the apps too. Some items are only sold at the 🏔️ hut cafe on the Snow Mountain: fluffy earmuffs, snowflake footprints, and a little sled on the back (chapter 24).
Dress-up shop list where tapping a row lets you try it on

🎀 Dress-up shop - tap a row to try it on first

🐾 Pets 3,000🪙 each

🍃 Sprout · ✨ Wisp · 🐦 Bluebird · 🫘 Pebble, four in all. Buy them in the Dress-Up Shop 🐾 Pet tab, and switch between the pets you own any time with "Take along". Only one follows you at a time. Press 🐾 Ask for help near your plots and it tends up to 5 plots (watering, weeds, and bugs), then rests for 20 seconds after each job. It doesn't harvest or sow. The more it works, the more it grows and changes its look.

🏠 House exterior after the roof is on, in front of the house

In 🎨 House Exterior Decor, choose roof, wall, and door colors, and buy and attach 🧩 add-ons. There are 12, from Chimney Smoke (🪙40) to the Rooftop Parasol Set (🪙900), and more open up as you expand the house. 🔒 Locked colors come one at a time when you finish or expand the house, and now and then from fishing, harvesting, and requests.

🪵 Moving outdoor decorations

Stand next to an outdoor decoration like a scarecrow, fence, or flower bed and "Move" appears (you can also tap the decoration itself). Carry it and set it down with action wherever you like. If you 🧺 store it, you can take it out again any time from the workbench 🌷 Outdoor tab. Moving costs nothing.

24 · SNOW MOUNTAIN · SLEDDING · HUT CAFE

Pick up acorns, then sled back down

It opens the day after you start. Press "🏔️ Climb the mountain" in front of the Snow Mountain northwest of the village. If it isn't open yet you'll see "🏔️ Opens tomorrow".

  1. 1Climb: walk up the ridge path to the summit hut. Walk near the 6 🌰 acorns on the path and you pick them up. The number you pick up is how many boosts your sled gets.
  2. 2Start: at the summit, "🛷 Sled down". You set off after 3 seconds.
  3. 3Controls: ← → (or A D) to steer and Space to boost. A boost makes you 1.5 times faster for 2 seconds.
  4. 3Controls: drag on the screen to steer. The moment you tap the 🌰 boost button you speed up. A boost is 1.5 times faster for 2 seconds.
  5. 4The course: pass between 12 flags. Every flag you miss adds 1 second, and hitting a snowball or rock slows you down for a moment.
🪙 Rewards for up to 3 runs a day. Each run pays 15🪙 + 2🪙 per flag, and +10🪙 when you beat your best time. After that you can keep chasing records. Compete for today's best time on the 🏆 Leaderboard 🛷 Sled tab.
🥶 The mountain is cold. Stay out long and the cold builds up, faster at night or when it snows. When you get very cold you walk more slowly. Warm up by a campfire or inside the hut cafe, and a ☕ Cocoa or Yuzu tea (10🪙) keeps the cold away for 3 minutes.
Sledding down the snowy slope between flags

🛷 Sledding - through 12 flags

☕ Hut cafe summit hut · "☕ Go into the hut cafe"

Press "☕ Order" with the 🦊 Arctic Fox barista. The tabs are ☕ Drinks · 🛷 Sled · 🧣 Dress Up · 🏔️ Souvenirs.

SledHow to get it
Wooden sledFrom the start
Snowball tobogganA gift for your first finish
Sky sled · Forest sled400🪙 each
Starry sled900🪙 · opens after you finish a run through all 12 flags
Wind sled · Acorn rocket · Ice skiff1,500🪙 each

Each sled has its own speed and steering feel. The 🧣 Dress Up tab has Fluffy earmuffs (1,000🪙) · ❄️ snowflake footprints (1,200🪙) · Little sled on the back (1,400🪙), and the 🏔️ Souvenirs tab has things for your home: Mountain snow globe (150🪙) · Mini lantern hut model (300🪙) · Summit flag (250🪙).

Inside the summit hut cafe with the fox barista and a warm room

☕ Hut cafe - the 🦊 Arctic Fox barista

25 · DREAM FOREST · OBSERVATORY · LIGHT WORKSHOP

Dream, connect the stars, and craft light

🌙 Dream Forest from your bed at night · from the start

Lie on your bed at night and choose "🌙 Dream" to go to four islands above the clouds. Cross the bridges between them and pick up ✨ dream shards (just walk close, up to 7 a day). Press "🛏️ Cloud Bed · Wake up" and it's morning.
Trade your dream shards for dream decor: 🌙 Moon Lamp (5) · Crystal Pot (8) · Star Mobile (12) · ☁️ Cloud Bed (20). They show up in your 🎨 Decorate list after your first dream.

Cloud islands under the night sky with glowing dream shards floating in the Dream Forest

🌙 Dream Forest - pick up dream shards between the cloud islands

🏮 Light Workshop between the valley and the observatory · Forest Branch

At night, "🏮 Enter the Light Workshop". Write the glow you wish for in one line and order it from Bandi the Fairy, for example "cherry petals fluttering at my feet". Once a day; it's ready the next morning (sign-in needed). When it arrives, choose "Wear it now" or "Put in storage" (3 slots). You can tweak the count, speed, and spread, and switch auras any time on the wardrobe 🔮 Aura tab.

🔭 Observatory after story chapter 7

"🌌 Go stargazing" → "🔭 Stargaze" by the telescope. It's a rhythm game: press Spacetap when the light and the ring touch a star. Your first clear each day pays 10🪙 + 2🪙 per perfect, and connecting a constellation for the first time adds +30🪙.
Six constellations open in order in the 🔭 Star Notebook: Big Dipper → Cassiopeia → Pegasus → Leo → Orion → Scorpius. Draw one to open the next.

Rhythm game at the observatory telescope connecting a constellation

🔭 Observatory - tap when the light touches a star

26 · MIRROR VILLAGE · NEIGHBORS · FRIEND INVITES

Visit other villages

🪞 Mirror Village after story chapter 8 · daytime only

"🪞 Ride to Mirror Village" at the 🚏 bus stop. Talk to the twin villagers in reversed colors (Mirror Farmer · Mirror Angler · Mirror Chef Panda), hear their clues, and return the things they lost. 3 a day, and after 30 seconds you can use "💧 Peek into the pond" for a hint. Each one pays 3 🪞 mirror shards (2 if you used the hint), which you trade for mirror decor (6 · 10 · 14 · 22 shards). The last bus leaves at night.

Mirror Village in reversed colors with a twin villager

🪞 Mirror Village - finding what the twins lost

🏡 Visiting neighbors after story chapter 8

"🏡 Road to the Neighbors" at the hot-air balloon by the village entrance. Pick a home from the "Today's Neighbors" cards, look around the yard and inside the house, and leave the owner one of 👋 wave · 💗 heart · 🌷 flower · ⭐ star. You get 🪙+5 each, up to 3 times a day (sign-in needed). The list changes every day.

Use the ⋯ menu for villages that bother you. You can 🚩 report or 🚫 block them. Once blocked, neither of you can visit the other. If you'd rather not show your own village, turn sharing off in ⚙️ Settings.

🤝 Invite friends ☰ menu → 💌 News & friends

A friend who joins through your invite link counts once they've played for more than two days (sign-in needed). 1 friend earns the 💎 Rainbow Crystal Set, 3 friends the 🌈 Rainbow Friendship Arch, and 5 friends the 🦋 Starlight Friendship Wings. The invited friend gets a 💗 Friendship Heart Pin too.

27 · POND · TREASURE CHEST · RIDDLES · DECOR SETS

Little things that make it more fun

🐟 Yard pond

Catch your first river fish or set your first record at the Seaside Pier and a little pond may appear in your yard. Up to seven river fish swim in it in the order you first caught them, and the heaviest fish you've landed at sea floats there, extra big. There's no reward; it's just nice to look at.

Fish swimming in the pond in the yard of the house

🐟 Yard pond - the fish you caught swim here

🧰 Boat treasure chest

Once a day a treasure chest floats down near the end of the boat course. You get it even if the boat breaks or you quit midway. Inside is one of: fruit saplings · fertilizer · bait · a 💎 gem · a house color (never coins).

🦆 Dock Riddles

"🦆 Dock Riddles" in Duck the Ferryman's window. Once a day, three questions. 8🪙 for each right answer, and +15🪙 if you get all three.

🎁 Decor sets now and then after a minigame

Finish a minigame and a set piece sometimes drops. If one hasn't come for a long time, the next one is guaranteed. Collect both pieces of a set and you get one more bonus piece of furniture, and a small effect turns on in your home (for example, snow starts falling by the window).

SetWhere it drops
Afternoon Picnic🍎 Orchard · 🍳 Cooking
Starlight Tea🌾 Farm · 🌙 Dream Forest
Snowy Night🏔️ Snow Mountain · 🔭 Observatory
Sparkle Stone Studio⛏️ Mine · 🗿 Carving
Moonlit Pond🛶 Boat · 🌫️ Misty Forest
Midnight Garden🐗 Night visitor match · 🌟 Firefly Valley

See the pieces you have and the ones you're missing in ☰ menu → 📒 Records → 🎁 Decor Sets. You can also tap the "🎁 set name · See the set ›" note that appears when you enter a place where a set drops.

28 · MUDFLAT · DIVING · HOE STALL · BOAT LINEUP

Dig the mudflat, dive into the sea, and build new boats

At the 🌊 Seaside Pier entrance, when "What shall we do at sea today?" shows up, pick 🎣 Big Fish Reeling · 🐚 Mudflat Digging · 🤿 Diving. Games you haven't tried yet are marked NEW.

🐚 Mudflat Digging 60 seconds until high tide

Dig the moment 🫧 bubbles rise from a hole on the mudflat by pressing Spacetapping the ⛏️ Dig button. Miss twice at the same hole and it disappears. Every dig pays coins and seafood right away.

SeafoodWhen dugWhen sold
Mud Crab · Clam · Cockle · Razor Clam1🪙1~4🪙
Scallop2🪙6🪙
🐙 Baby Octopus5🪙15🪙
Character standing among mudflat holes with the time-to-high-tide bar and the Dig button

🐚 Mudflat - the bar at the top is the time left until high tide

🤿 Diving 20 seconds of breath · 3 dives a round

The one Space keyThe one big round button changes with the situation. On the surface it's 🤿 Dive, next to treasure it's ✋ Grab, otherwise ⬆️ Surface. When you run out of breath you float up on your own. The deeper you go, the better the finds. Turban shells and starfish are in the shallows too; abalone (4m) · octopus (6m) · pearls (8m, sell for 18🪙) are deeper down.

Underwater dive screen among seaweed and rocks with the breath bar and the Grab button

🤿 Diving - next to treasure the button turns into ✋ Grab

🪏 Hoe Stall on the sand beside the Seaside Pier entrance

Upgrade your mudflat hoe. The 🪏 Long-Handle Homi (90🪙) reaches farther, and the 👀 Keen-Eye Homi (140🪙) makes octopus holes sparkle. You can also set engravings with seafood (Long Handle · Keen Eye · One Spare Miss · Light Feet). The look-only Mother-of-Pearl · Coral · Whale hoes, and the Mudflat Set with a clam basket and red boots, are sold for real money on the web.

🛶 Boat lineup 🧰 Boatman's Shed on the dock

Pick your boat and your river course in the shed. Each boat rides the river in its own way.

BoatWhat it takes to buildWhat it does
🛶 RowboatFrom the startThe basic boat
🍃 Lotus Leaf Boat⭐500 · 🪷 Lotus 10 · 3 finishesRides whirlpools to speed up
🪵 Raft⭐1,200 · 🪙3,000 · 🪵 Driftwood 25Pushes logs out of the way
🐟 Brocade Koi⭐1,500 · 🐚 River Clam 20 · 1 flawless Rapids finishIts skill hides you underwater for a moment (Fthe skill button)

River materials are picked up along the course: 🪷 Lotus · 🪵 Driftwood · 🐚 River Clam, and 🌕 Moonlight Fish only at night. Boats for farther waters open later.

Boatman's Shed window with the course choice and build requirements for the Rowboat, Lotus Leaf Boat, Raft, and Brocade Koi

🧰 Boatman's Shed - each boat shows the materials you're still missing

🌊 Rapids - opens after you finish Calm Waters once. It's 1.2 times faster and gives 1.5 times the river materials. Grab ⭐ stars within 1.5 seconds of each other to build a combo, and every 10 combo brings one extra star.
After each run, a ticket-style result card pops up. Score · time · hits · best combo · what you got. On the 🏆 leaderboard, the river category ranks Calm Waters and the Rapids separately.